Knowledge Priority

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Revision as of 02:50, 6 January 2026 by Redwah (talk | contribs) (Created page with "<i>This page provides a list of all sources of {{TV|Knowledge}}. For information on the mechanics, see Nations instead</i> == Orgs == {{#invoke:OrgLister|ListRestrictedOrgs|Not Match,chanceKnowledgeBonus,0|Not Match,chanceKnowledgeBonus,|Focus=Knowledge}} == Traits == TODO == Hab Modules == TODO == Events == TODO == Techs == TODO == Projects == TODO")
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This page provides a list of all sources of Knowledge priorityKnowledge Priority. For information on the mechanics, see Nations instead

Orgs

Org
Stars
Knowledge priority Stats and Missions Bonuses and Resource Incomes Affinities and Requirements Purchase Cost
Random
Research42
10%: 1% to 2% Knowledge priority 1 to 2 Science 20%: 1% to 5% Welfare priority 10%: 1% to 2% Knowledge priority 10% Life Science 25%: -2 to 2 money 20 to 30 research Biotechnology
250 to 500 money
Random
Research13
20%: 1% to 4% Knowledge priority 1 to 3 Science 20%: 1% to 4% Knowledge priority 75%: 1% to 7% Funding priority 75%: 1% to 7% Found space program priorityBoost priorityBuild exofighter priority 15% Space Science 25%: -4 to 4 money 30 to 40 research Directed Space Research
1000 to 1500 money 10 to 20 influence
Random
Research33
20%: 1% to 4% Knowledge priority 1 to 3 Science 20%: 1% to 4% Knowledge priority 60%: 1% to 7% Found space program priorityBoost priorityBuild exofighter priority 15% Energy 25%: -4 to 4 money 30 to 40 research Augmented Reality
1000 to 1500 money 10 to 20 influence
Random
NGO22
4% to 6% Knowledge priority
AdviseAdvise
4% to 6% Knowledge priority -10 to -6 money 25%: 1 to 2 influence Banned: The Aliens
NOT Sociopath
50 to 100 influence
Random
Research23
20%: 1% to 4% Knowledge priority 1 to 3 Science 30%: 1% to 4% Economy priority 30%: 1% to 7% Welfare priority 20%: 1% to 4% Knowledge priority 30%: 1% to 7% Unity priority 15% Social Science 25%: -4 to 4 money 30 to 40 research Advanced Neural Networks
1000 to 1500 money 10 to 20 influence
Door Inc.
50%: 1% to 2% Knowledge priority 3 Administration 2 Science
Hostile TakeoverHostile Takeover
Stabilize NationStabilize Nation
50%: 1% to 2% Knowledge priority 4% Social Science 1 projects 1 to 10 money 10 to 20 research Affinity: Humanity FirstProject ExodusThe Academy
Banned: The ServantsThe Initiative
350 to 700 money
Random
NGO21
2% to 4% Knowledge priority
AdviseAdvise
2% to 4% Knowledge priority -5 to -3 money 25%: 1 influence Banned: The Aliens
NOT Sociopath
25 to 50 influence
Random
Research53
20%: 1% to 4% Knowledge priority 1 to 3 Science 20%: 1% to 4% Knowledge priority 30%: 1% to 7% Found space program priorityBoost priorityBuild exofighter priority 15% Material Science 25%: -4 to 4 money 30 to 40 research Advanced Atomic Manipulation
1000 to 1500 money 10 to 20 influence
Energy Independence Initiative
25%: 1% Knowledge priority 1 Persuasion 2 Science
AdviseAdvise
2% to 4% Environment priority 25%: 1% Knowledge priority 2% Social Science 1 projects 2 to 5 money 10 to 15 research Affinity: The ResistanceThe InitiativeThe Academy
250 to 500 money
Random
Research12
10%: 1% to 2% Knowledge priority 1 to 2 Science 10%: 1% to 2% Knowledge priority 50%: 1% to 5% Funding priority 50%: 1% to 5% Found space program priorityBoost priorityBuild exofighter priority 10% Space Science 25%: -2 to 2 money 20 to 30 research Space Research
250 to 500 money
Voice of America
1% Knowledge priority 1 Persuasion
Public CampaignPublic Campaign
1% Knowledge priority -6 money 2 influence Washington
Government
80 influence
Goddard Space Flight Center
2% Knowledge priority 2 Science 2% Knowledge priority 3% Funding priority 3% Found space program priorityBoost priorityBuild exofighter priority 3% Mission control priority 15% Space Science 1 projects -50 money 1 mission control 40 research Affinity: The ResistanceProject ExodusThe Academy
NOT Criminal
160 influence
Croslea Biotech
50%: 1% to 2% Knowledge priority 1 Persuasion 3 Administration 2 Science 50%: 1% to 4% Welfare priority 50%: 1% to 2% Knowledge priority 5% Life Science 1 to 10 money 20 to 30 research Affinity: The ResistanceThe InitiativeThe Academy
Banned: The Servants
350 to 600 money
Random
NGO23
6% to 8% Knowledge priority 10%: 1 Persuasion 10%: 1 Administration
AdviseAdvise
6% to 8% Knowledge priority -20 to -10 money 25%: 1 to 3 influence Banned: The Aliens
Arrival International Development
NOT Sociopath
100 to 200 influence
Project Exodus Engineers
5% Knowledge priority 3 Administration 5 Science
AdviseAdvise
Control Space AssetControl Space Asset
5% Knowledge priority 10% Funding priority 10% Found space program priorityBoost priorityBuild exofighter priority 10% Mission control priority 20% Space Science 1 projects 10% Space mining 9 boost 4 mission control 40 research Affinity: Project Exodus
Banned: Humanity FirstThe ServantsThe InitiativeThe ProtectorateThe ResistanceThe AcademyThe Aliens
Not on Market
Random
Research22
10%: 1% to 2% Knowledge priority 1 to 2 Science 20%: 1% to 3% Economy priority 20%: 1% to 5% Welfare priority 10%: 1% to 2% Knowledge priority 20%: 1% to 5% Unity priority 10% Social Science 25%: -2 to 2 money 20 to 30 research 250 to 500 money
International Monetary Fund
2% Knowledge priority 8 Administration
AdviseAdvise
Prominent
6% Economy priority 4% Welfare priority 2% Knowledge priority 3% Spoils priority 1 influence
250 influence
Random
Research52
10%: 1% to 2% Knowledge priority 1 to 2 Science 10%: 1% to 2% Knowledge priority 20%: 1% to 5% Found space program priorityBoost priorityBuild exofighter priority 10% Material Science 25%: -2 to 2 money 20 to 30 research Advanced Carbon Manipulation
250 to 500 money
UNESCO
3% Knowledge priority 2 Persuasion
InspireInspire
3% Knowledge priority 5% Social Science -15 money 2 influence Affinity: The Academy
Government
150 influence
Jet Propulsion Laboratory
1% Knowledge priority 1 Science 1% Knowledge priority 2% Funding priority 3% Found space program priorityBoost priorityBuild exofighter priority 15% Space Science 1 projects -45 money 1 mission control 40 research Affinity: The Academy
Los Angeles
NOT Criminal
150 influence
Random
Influence33
20%: 1% to 2% Knowledge priority 2 to 3 Persuasion 50%: 1 Investigation 50%: 1 Espionage
Public CampaignPublic Campaign
Increase UnrestIncrease Unrest
Control NationControl Nation
20%: 1% to 2% Knowledge priority 2% to 4% Unity priority 20%: 1% to 4% Spoils priority 10% Social Science 6 to 10 money 4 to 8 influence 10 to 20 research Affinity: Project ExodusThe Initiative
Networked Propaganda
2000 to 4000 money 10 to 20 influence
Random
Research43
20%: 1% to 4% Knowledge priority 1 to 3 Science 30%: 1% to 7% Welfare priority 20%: 1% to 4% Knowledge priority 15% Life Science 25%: -4 to 4 money 30 to 40 research Space Medicine
1000 to 1500 money 10 to 20 influence
Random
Research32
10%: 1% to 2% Knowledge priority 1 to 2 Science 10%: 1% to 2% Knowledge priority 40%: 1% to 5% Found space program priorityBoost priorityBuild exofighter priority 10% Energy 25%: -2 to 2 money 20 to 30 research 250 to 500 money

Traits

TODO

Hab Modules

TODO

Events

TODO

Techs

TODO

Projects

TODO