Economy Priority: Difference between revisions
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<i>This page provides a list of all sources of {{TV|Economy}}. For information on the mechanics, see [[ | <i>This page provides a list of all sources of {{TV|Economy}}. For information on the mechanics, see [[GDP]] instead</i> | ||
== Orgs == | == Orgs == | ||
Latest revision as of 15:02, 20 September 2026
This page provides a list of all sources of
Economy Priority. For information on the mechanics, see GDP instead
Orgs
| Org Stars |
Stats and Missions | Bonuses and Resource Incomes | Affinities and Requirements | Purchase Cost | |
|---|---|---|---|---|---|
| Random Commercial12 |
75%: 1% to 4% |
20%: 3 |
75%: 1% to 4% |
200 to 400 | |
| Random BusinessManagement11 |
50%: 1% to 2% |
3 |
50%: 1% to 2% |
1500 to 2500 | |
| 1% |
50%: 1 to 2 |
1% |
Affinity: Banned: Cybernetics |
500 to 1000 | |
| Random Research23 |
30%: 1% to 4% |
1 to 3 |
30%: 1% to 4% |
Advanced Neural Networks |
1000 to 1500 |
| Random Commercial11 |
50%: 1% to 3% |
50%: 1% to 3% |
50 to 100 | ||
| Random InformationTechnology13 |
30%: 1% to 4% |
1 to 2 |
30%: 1% to 4% |
Quantum Computing |
500 to 750 |
| Random BusinessManagement21 |
75%: 2% to 4% |
5 |
75%: 2% to 4% |
Arrival Economics |
2500 to 5000 |
| Random Research22 |
20%: 1% to 3% |
1 to 2 |
20%: 1% to 3% |
250 to 500 | |
| 2% to 3% |
2 |
2% to 3% |
750 to 1000 | ||
| Random InformationTechnology11 |
10%: 1% to 2% |
50%: 1 |
10%: 1% to 2% |
50 to 100 | |
| 6% |
8 |
Prominent 6% |
250 | ||
| Random Resource13 |
4% to 6% |
50%: 1 |
4% to 6% |
Affinity: |
500 to 750 |
| Random Resource12 |
2% to 4% |
25%: 1 |
2% to 4% |
Affinity: |
200 to 400 |
| Random BusinessManagement31 |
4% to 6% |
7 |
4% to 6% |
White Collar Automation |
5000 to 8500 |
| Random Resource11 |
1% to 2% |
1% to 2% |
Affinity: |
50 to 100 | |
| Random InformationTechnology12 |
20%: 1% to 3% |
1 |
20%: 1% to 3% |
Photonic Computing |
200 to 400 |
| Random Research21 |
10%: 1% to 2% |
50%: 1 |
10%: 1% to 2% |
50 to 150 | |
| 50%: 2% |
1 |
Prominent 50%: 2% |
Affinity: Banned: Osaka Criminal |
150 | |
| Random Commercial13 |
1% to 5% |
20%: 5 |
1% to 5% |
500 to 750 |
Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Industrialist | 20 | A captain of industry. |
|
|
|||||||
| Financier | 20 | Funds entrepreneurs to develop an array of innovative businesses. |
|
|
| ||||||
| Senior Industrial Engineer | 20 | A master of economics, manufacturing, and productivity. | 0% |
| |||||||
| Industrial Engineer | 20 | A builder of tools and factories. |
|
Hab Modules
| Hab Module | Build Cost | Monthly Upkeep | Monthly Income | Special |
|---|---|---|---|---|
Nanofacturing Complex
|
30 Mass: 1200 tons |
20 |
300 |
|
Nanofactory
|
3.75 Mass: 150 tons |
10 |
90 |
|
Events
TODO
Techs
TODO
Projects
| Project | Type | Research Cost |
Full Cost |
Available To: | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Xenotourism | 5000 | 16750 | +5% | ||||||||||||||||
| Civilian Fusion Reactors | 50000 | 213250 | +10% | All | |||||||||||||||
| Civilian Quantum Computing | 10000 | 97750 | +5% | All | |||||||||||||||
| Civilian Photonic Computing | 10000 | 14500 | +5% | All | |||||||||||||||
| Industrial Atomic Assemblers | 10000 | 114275 | +5% | All | |||||||||||||||
| Algorithmic Economic Management | 10000 | 204250 | +5% | All | |||||||||||||||
| Self-Driving Vehicles | 8000 | 14500 | +5% | All | |||||||||||||||
| Maglev Trains | 15000 | 32000 | +5% | All | |||||||||||||||
| Total |
| ||||||||||||||||||
| Pages listing Sources for each type of Bonus | |
|---|---|
| Space Related | Mine Limit ● |
| Nation Priorities | |
| Other | |
Parts of these pages are automatically updated using Terra Invicta's template files, found in \Terra Invicta\TerraInvicta_Data\StreamingAssets\Templates, whenever newer versions are uploaded to the wiki. Note: For efficiency, the JSONs have to be converted into CSVs before being uploaded. | |


