Environment Priority: Difference between revisions
From Terra Invicta Official Wiki
Created page with "<i>This page provides a list of all sources of {{TV|Environment}}. For information on the mechanics, see Nations instead</i> == Orgs == {{#invoke:OrgLister|ListRestrictedOrgs|Not Match,chanceEnvironmentBonus,0|Not Match,chanceEnvironmentBonus,|Focus=Environment}} == Traits == TODO == Hab Modules == TODO == Events == TODO == Techs == TODO == Projects == TODO" |
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== Traits == | == Traits == | ||
{{#invoke:TraitLister|ListRestrictedTraits|In List,priorityBonuses/{i}/priority,Environment}} | |||
== Hab Modules == | == Hab Modules == | ||
{{#invoke:HabModuleLister|ListRestrictedHabModules|Not Match,alienModule,true|In List,specialRules,LEOBonusEnvironment}} | |||
== Events == | == Events == | ||
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== Projects == | == Projects == | ||
{{#invoke:ProjectLister/Context|ListProjects|Environment}} | |||
{{Bonus_Sources_Navbox}} | |||
{{Priorities Navbox}} | |||
Latest revision as of 01:29, 14 September 2026
This page provides a list of all sources of
Environment Priority. For information on the mechanics, see Nations instead
Orgs
| Org Stars |
Stats and Missions | Bonuses and Resource Incomes | Affinities and Requirements | Purchase Cost | |
|---|---|---|---|---|---|
| Energy Independence Initiative |
2% to 4% |
1 |
2% to 4% |
Affinity: |
250 to 500 |
| 3% |
3 |
3% |
Washington Government |
200 | |
| Random NGO32 |
4% to 6% |
25%: 1 |
4% to 6% |
Banned: Biotechnology NOT Sociopath |
50 to 100 |
| Random NGO31 |
2% to 4% |
2% to 4% |
Banned: NOT Sociopath |
25 to 50 | |
| Random NGO33 |
6% to 8% |
10%: 1 |
6% to 8% |
Banned: Clean Energy NOT Sociopath |
100 to 200 |
| 2% to 4% |
2 |
2% to 4% |
Affinity: Banned: Arrival International Development |
200 to 300 |
Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Environmental Engineer | 20 | Designs public works for the benefit of people and the natural world. | 0% |
| |||||||||
| Civil Engineer | 20 | Turns stone and steel into public works. |
|
Hab Modules
| Hab Module | Build Cost | Monthly Upkeep | Monthly Income | Special |
|---|---|---|---|---|
Climate Lab
|
0.4 Mass: 20 tons |
2 |
5 |
|
Climate Research Center
|
2 Mass: 100 tons |
6 |
10 |
|
Climate Institute
|
16 Mass: 800 tons |
20 |
15 |
|
Events
TODO
Techs
TODO
Projects
| Project | Type | Research Cost |
Full Cost |
Available To: | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ecological Stabilization Programs | 5000 | 126750 | +10% | All | |||||||||||||||
| Battery Farms | 10000 | 39250 | +10% | All | |||||||||||||||
| Carbon Recapture Technologies | 5000 | 761750 | +10% | All | |||||||||||||||
| Civilian Fusion Reactors | 50000 | 213250 | +10% | All | |||||||||||||||
| Advanced Climate Modeling | 5000 | 56275 | +10% | All | |||||||||||||||
| Total |
| ||||||||||||||||||
| Pages listing Sources for each type of Bonus | |
|---|---|
| Space Related | Mine Limit ● |
| Nation Priorities | |
| Other | |
Parts of these pages are automatically updated using Terra Invicta's template files, found in \Terra Invicta\TerraInvicta_Data\StreamingAssets\Templates, whenever newer versions are uploaded to the wiki. Note: For efficiency, the JSONs have to be converted into CSVs before being uploaded. | |


