Module:MissionLister/Modifier/data
From Terra Invicta Official Wiki
Documentation for this module may be created at Module:MissionLister/Modifier/data/doc
-- This converts an mission modifier name into a wiki row describing it.
---Table format is Name, Condition(s), Value
---
---Note these modifier descriptions are HANDWRITTEN. There is no convenient JSON or EN file to refer to.
local IconModule = require('Module:Icon')
local TVModule = require('Module:TV')
return {
TIMissionModifier_ResourceSpent = '| Resource Spent || None || Scales logarithmically with Amount Spent',
TIMissionModifier_FlatModifier = '| Mission Difficulty || None || Flat Difficulty: {A}',
TIMissionModifier_TargetNationGDP = "| Size of National Economy || None || (Target Nation's [[GDP]] / [[GDP#Other GDP/GDPPC Impacts|Scenario GDP Scaling Factor]]) ^ 0.33333334",
TIMissionModifier_NationCohesion = "| National Cohesion || None || Target Nation's " .. TVModule.TV({args={'cohesion'}}),
TIMissionModifier_NationPopulation = "| Nation Population || None || (Target Nation's " .. TVModule.TV({args={'pop'}}) .. " in Millions) ^ 0.4",
TIMissionModifier_NationUnrest = "| National Unrest || None || Target Nation's " .. TVModule.TV({args={'unrest'}}),
TIMissionModifier_NationStability = "| National Stability || None || 10 - Target Nation's " .. TVModule.TV({args={'unrest'}}),
TIMissionModifier_NationDemocracy = "| National Democracy || None || Target Nation's " .. TVModule.TV({args={'democracy'}}),
TIMissionModifier_NationEducation = "| National Education || None || Target Nation's " .. TVModule.TV({args={'education'}}),
TIMissionModifier_Censorship =
"| Censorship" ..
"\n|" ..
"\n* Target Nation has " .. TVModule.TV({args={'democracy',"<5"}}) ..
"\n* Mission Performer's Faction owns no control points in Target Nation." ..
"\n* Either Target Nation is not the [[Aliens#Alien_Administration|Alien Nation]] or Mission Performer's Faction is not " .. IconModule.Icon({args={'submit'}}) .. "[[The Servants]]." ..
"\n| 5 / Max(Target Nation's " .. TVModule.TV({args={'democracy'}}) .. ", 0.5)",
TIMissionModifier_UnhappyElites = "| Elite Dissatisfaction || Target Nation's " .. TVModule.TV({args={'corruption'}}) .. " % > " .. TVModule.TV({args={'spoils'}}) .. " % || 15 × (Target Nation's " .. TVModule.TV({args={'corruption'}}) .. " % - " .. TVModule.TV({args={'spoils'}}) .. " %)",
TIMissionModifier_HappyElites = "| Elite Dissatisfaction || Target Nation's " .. TVModule.TV({args={'spoils'}}) .. " % > " .. TVModule.TV({args={'corruption'}}) .. " % || 10 × (Target Nation's " .. TVModule.TV({args={'spoils'}}) .. " % - " .. TVModule.TV({args={'corruption'}}) .. " %)",
TIMissionModifier_RegionalDefenses =
"| rowspan=2 | Military in Region || Target Region is Fully Occupied" ..
"\n| Number of " .. TVModule.TV({args={'armies'}}) .. " in Target Region that are:" ..
"\n* Enemies of the Target Nation." ..
"\n* Not owned by the Mission Performer's [[Factions|Faction]]." ..
"\n|-" ..
"\n| Otherwise" ..
"\n| Sum of:" ..
"\n* 3 × Target Nation's " .. TVModule.TV({args={'miltech'}}) .. "." ..
"\n* Target Nation's " .. TVModule.TV({args={'miltech'}}) .. " × Number of " .. TVModule.TV({args={'armies'}}) .. " in Target Region that are:" ..
"\n** Owned by Target Nation." ..
"\n** Not owned by the Mission Performer's Faction." ..
"\n* Number of " .. TVModule.TV({args={'armies'}}) .. " in Target Region that are:" ..
"\n** Owned by National [[Foreign_Relations#Alliances|Allies]] of the Target Nation." ..
"\n** Not owned by the Mission Performer's Faction." ..
"\n* +2 if Target Region is the " .. IconModule.Icon({args={'capital'}}) .. "Capital of Target Nation." ..
"\n* -1 if Target Region is a " .. IconModule.Icon({args={'colony'}}) .. "Colony Region.",
TIMissionModifier_AttackerPopulationIdeology =
"| Attacker's Popular Support || None || (10 + Target Nation's " .. TVModule.TV({args={'democracy'}}) .. ") × Fraction of Target Nation's [[Public Opinion]] that supports the Mission Performer's Faction.",
TIMissionModifier_DefenderPopulationIdeology =
"| Defender's Popular Support || None || (10 + Target Nation's " .. TVModule.TV({args={'democracy'}}) .. ") × Fraction of Target Nation's [[Public Opinion]] that supports the Target's Faction.",
TIMissionModifier_AttackerLocalControlPoints =
"| Attacker's Local Control Points || Mission is Performed within a Nation || 6 × Fraction of Nation's Control Points that are owned by Mission Performer's Faction.",
TIMissionModifier_DefenderLocalControlPoints =
"| Defender's Local Control Points || Mission is Performed within a Nation || 6 × Fraction of Nation's Control Points that are owned by Target's Faction.",
TIMissionModifier_CouncilorAttackStat =
"| Mission Performer's Attribute: {A} || None || Value of Attribute. Conditional [[Traits]] may exceed the 25 point cap.",
TIMissionModifier_CouncilorDefendStat =
"| Target's Attribute: {A} || None || Value of Attribute. Conditional [[Traits]] may exceed the 25 point cap.",
TIMissionModifier_JointCouncilStat =
"| Joint Council Attribute: {A} ||" ..
"\n* Target is owned by some Faction." ..
"\n* Target is not an Equipped [[Orgs|Org]]." ..
"\n| Sum of Attribute of Non-" .. IconModule.MissionIcon({args={'detain'}}) .. "[[Detain]]ed Councilor(s) for Target's Faction / 12",
TIMissionModifier_OwnedControlPoint =
"| [[Control_Points|Control Point's]] Joint Council Attribute: {A} || Target is not a Disabled [[Control Point]]." ..
"\n| Sum of Attribute of Non-" .. IconModule.MissionIcon({args={'detain'}}) .. "[[Detain]]ed Councilor(s) for Target's Faction / 12",
TIMissionModifier_JointControlPointStat =
"| Joint Control Point Attribute: {A} || Target is a [[Nation]] or in a [[Nation]]." ..
"\n| Average over each [[Control Point]]:" ..
"\n* 0 if Disabled." ..
"\n* 0 if owned by Mission Performer's Faction." ..
"\n* Sum of Attribute of Non-" .. IconModule.MissionIcon({args={'detain'}}) .. "[[Detain]]ed Councilor(s) for Owning Faction / 12",
TIMissionModifier_ExtractionDefense_JointCouncilStat =
"| Joint " .. IconModule.MissionIcon({args={'detain'}}) .. "[[Detain]]ing Council Attribute: {A}" ..
"\n| Target is " .. IconModule.MissionIcon({args={'detain'}}) .. "[[Detain]]ed by some Faction." ..
"\n| Sum of Attribute of Non-" .. IconModule.MissionIcon({args={'detain'}}) .. "[[Detain]]ed Councilor(s) for " .. IconModule.MissionIcon({args={'detain'}}) .. "[[Detain]]ing Faction / 12",
TIMissionModifier_ExtractionDefense_Councilor =
"| Nearby Councilors' Attribute: {A} || Target is " .. IconModule.MissionIcon({args={'detain'}}) .. "[[Detain]]ed Councilor || Sum of that Attribute over all " .. IconModule.MissionIcon({args={'detain'}}) .. "[[Detain]]ing Faction's Councilor(s) that are in the same location as Target.",
TIMissionModifier_ProtectionBonus =
"| Protect Mission: Attribute: {A}" ..
"\n|" ..
"\n* Target is being " .. IconModule.MissionIcon({args={'protect target'}}) .. "[[Protect_Target|protected]] by [[Councilors|Councilor(s)]]." ..
"\n* Target's Faction is not Mission Performer's Faction." ..
"\n| Sum of that Attribute over all " .. IconModule.MissionIcon({args={'protect target'}}) .. "[[Protect_Target|Protecting]] Councilor(s).",
TIMissionModifier_AttackerAdjacentControlPoints =
"| Control Points in Neighbors || None || 6 × Fraction of Target Nation's Neighbors' [[Control Points]] that are owned by Mission Performer's Faction and not Disabled. Neighbors must be fully adjacent: adjacencies that only allow friendly armies to cross do not count.",
TIMissionModifier_AttackerAllyControlPoints =
"| Control in Larger Allies / Federation || None || 6 × Fraction of Target Nation's [[Foreign_Relations#Alliances|Allies']] [[Control Points]] that are owned by Mission Performer's Faction and not Disabled and one of:" ..
"\n* The Ally Nation has more [[GDP]] than the Target Nation" ..
"\n* The Ally Nation is [[Foreign_Relations#Federations|Federated]] to the Target Nation.",
TIMissionModifier_NationalRivalries =
"| Control Points in Enemies || Mission Performer's Faction has no [[Control Points]] in Target's Nation || 0.33333334 × Number of Mission Performer's Faction's [[Control Points]] in [[Nations]] that are [[Foreign_Relations#Rivals|Rivals]] or [[Foreign_Relations#Wars|War Enemies]] of the Target's Nation.",
TIMissionModifier_IdeologicalDistance =
"| Difference in Ideology || Target is owned by some Faction || 2 × [[Factions#Human_Factions|Ideological Distance]] between Target's Faction and Mission Performer's Faction.",
TIMissionModifier_DisabledControlPoint =
"| Disabled [[Control Point]] || Target [[Control Point]] is Disabled || -10 base, add another -5 for each additional Disabled [[Control Point]] in Target's Nation that is owned by the Target's Faction.",
TIMissionModifier_DefendedAsset =
"| [[Defend Interests]] || Target is " .. IconModule.MissionIcon({args={'Defend Interests'}}) .. "[[Defend Interests|Defended]] [[Control Point]] or " .. IconModule.MissionIcon({args={'Defend Interests'}}) .. "[[Defend Interests|Defended]] Hab || 10, may be increased by certain [[Technologies]]",
TIMissionModifier_ConditionalEnthrallDefendedPoint =
"| [[Defend Interests]] - Partial \n|\n*Target Faction has researched [[Alien Methods]]. \n*Target is " .. IconModule.MissionIcon({args={'Defend Interests'}}) .. "[[Defend Interests|Defended]] [[Control Point]] or " .. IconModule.MissionIcon({args={'Defend Interests'}}) .. "[[Defend Interests|Defended]] Hab \n| 5",
TIMissionModifier_numDefendedControlPoints =
"| [[Defend Interests|Defended]] Control Points || None || Number of " .. IconModule.MissionIcon({args={'Defend Interests'}}) .. "[[Defend Interests|Defended]] Control Points in Target Nation.",
TIMissionModifier_DetainedCouncilor =
"| rowspan=2 | [[Detained]] Target || Target is " .. IconModule.MissionIcon({args={'detain'}}) .. "[[Detain]]ed by Mission Performer's Faction || 8" ..
"\n|-" ..
"\n| Target is " .. IconModule.MissionIcon({args={'detain'}}) .. "[[Detain]]ed by anyone else || 4",
TIMissionModifier_IntelonDefendingCouncilor =
"| rowspan=3 | [[Councilors#Intel_on_target|Intel on Target]] || Mission Performer's Faction has 100% Intel on Target Councilor || 5" ..
"\n|-" ..
"\n| Mission Performer's Faction has at least 75% Intel on Target Councilor || 3" ..
"\n|-" ..
"\n| Mission Performer's Faction has at least 50% Intel on Target Councilor || 1",
TIMissionModifier_SpaceSupportShortage =
"| rowspan=2 | Hab Support Shortages || Target is a [[Spaceships|Ship]] || Max(0, Target Faction's Monthly " .. TVModule.TV({args={'money'}}) .. " Income / -10) if Target Faction has negative " .. TVModule.TV({args={'money'}}) .. "." ..
"\n|-" ..
"\n| Target is a [[Habs|Hab or Hab Module]]" ..
"\n| Sum of:" ..
"\n* Max(0, Target Faction's Monthly " .. TVModule.TV({args={'money'}}) .. " Net Income / -10) if Target Faction has negative " .. TVModule.TV({args={'money'}}) .. "." ..
"\n* Max(0, Target Faction's Daily Space Resource Shortage - Target Faction's " .. TVModule.TV({args={'boost'}}),
TIMissionModifier_AttackingForceSize =
"| Attacking Force Strength || None " ..
"\n| Sum of:" ..
"\n* " .. TVModule.TV({args={'marine'}}) .. " of [[Spaceships|ships]] in the [[Fleets|fleet]] that the Mission Performing Councilor is on, if any." ..
"\n* " .. TVModule.TV({args={'marine'}}) .. " of the hab that the Mission Performing Councilor is on, if any, and only if the Mission Performer's Faction is not short on " .. TVModule.TV({args={'mc'}}) .. ", " .. TVModule.TV({args={'boost'}}) .. ", or " .. TVModule.TV({args={'money'}}) .. "." ..
"\n* " .. TVModule.TV({args={'marine'}}) .. " of ships of the Mission Performer's Faction that are docked to the hab that the Mission Performing Councilor is on, if any.",
TIMissionModifier_DefendingForceSize =
"| rowspan=2 | Defending Force Strength || Target is a [[Spaceships|Ship]] || Target [[Spaceships|Ship's]] " .. TVModule.TV({args={'marine'}}) ..
"\n|-" ..
"\n| Target is a [[Habs|Hab]]" ..
"\n| Sum of:" ..
"\n* " .. TVModule.TV({args={'marine'}}) .. " of the Target Hab." ..
"\n* " .. TVModule.TV({args={'marine'}}) .. " of ships of the Target's Faction that are docked to the Target Hab." ..
"\n* Sum of Tiers of Active [[Habs|Hab]] Defense Module on the Target [[Habs|Hab]], if the Target [[Habs|Hab]] is a ground base.",
TIMissionModifier_DefenderHabSize =
"| [[Habs|Hab]] Size || None || Number of Complete Modules on Target [[Habs|Hab]]",
TIMissionModifier_Legislature_ExecCP =
"| Legislature [[Control Point]] Attack " ..
"\n|" ..
"\n* Faction owns the Legislature [[Control Point]] in the [[Nation]]." ..
"\n* The Legislature [[Control Point]] in the [[Nation]] is not Disabled." ..
"\n* The Conditions needed for the Legislature [[Control Point]] Bonus to apply." ..
"\n| 3",
TIMissionModifier_Legislature_ExecCP_Defense =
"| Legislature [[Control Point]] Defense " ..
"\n|" ..
"\n* Faction owns the Legislature [[Control Point]] in the [[Nation]]." ..
"\n* The Legislature [[Control Point]] in the [[Nation]] is not Disabled." ..
"\n* The Conditions needed for the Legislature [[Control Point]] Bonus to apply." ..
"\n| 3",
TIMissionModifier_Bureaucracy =
"| Bureaucracy [[Control Point]] " ..
"\n|" ..
"\n* Faction owns the Bureaucracy [[Control Point]] in the [[Nation]]." ..
"\n* The Bureaucracy [[Control Point]] in the [[Nation]] is not Disabled." ..
"\n* The Conditions needed for the Bureaucracy [[Control Point]] Bonus to apply." ..
"\n| 3",
TIMissionModifier_IdentityBlocs =
"| Identity Blocs [[Control Point]] " ..
"\n|" ..
"\n* Faction owns the Identity Blocs [[Control Point]] in the [[Nation]]." ..
"\n* The Identity Blocs [[Control Point]] in the [[Nation]] is not Disabled." ..
"\n* The Conditions needed for the Identity Blocs [[Control Point]] Bonus to apply." ..
"\n| 3",
TIMissionModifier_MassMedia =
"| Mass Media [[Control Point]] " ..
"\n|" ..
"\n* Faction owns the Mass Media [[Control Point]] in the [[Nation]]." ..
"\n* The Mass Media [[Control Point]] in the [[Nation]] is not Disabled." ..
"\n* The Conditions needed for the Mass Media [[Control Point]] Bonus to apply." ..
"\n| 3",
TIMissionModifier_NationalIndustries =
"| National Industries [[Control Point]] Attack " ..
"\n|" ..
"\n* Faction owns the National Industries [[Control Point]] in the [[Nation]]." ..
"\n* The National Industries [[Control Point]] in the [[Nation]] is not Disabled." ..
"\n* The Conditions needed for the National Industries [[Control Point]] Bonus to apply." ..
"\n| 3",
TIMissionModifier_NationalIndustries_Def =
"| National Industries [[Control Point]] Defense " ..
"\n|" ..
"\n* Faction owns the National Industries [[Control Point]] in the [[Nation]]." ..
"\n* The National Industries [[Control Point]] in the [[Nation]] is not Disabled." ..
"\n* The Conditions needed for the National Industries [[Control Point]] Bonus to apply." ..
"\n| 3",
TIMissionModifier_Oligarchs =
"| Oligarchs [[Control Point]] Attack " ..
"\n|" ..
"\n* Faction owns the Oligarchs [[Control Point]] in the [[Nation]]." ..
"\n* The Oligarchs [[Control Point]] in the [[Nation]] is not Disabled." ..
"\n* The Conditions needed for the Oligarchs [[Control Point]] Bonus to apply." ..
"\n| 3",
TIMissionModifier_Oligarchs_Defense =
"| Oligarchs [[Control Point]] Defense " ..
"\n|" ..
"\n* Faction owns the Oligarchs [[Control Point]] in the [[Nation]]." ..
"\n* The Oligarchs [[Control Point]] in the [[Nation]] is not Disabled." ..
"\n* The Conditions needed for the Oligarchs [[Control Point]] Bonus to apply." ..
"\n| 3",
TIMissionModifier_RegionalAuthorities =
"| Regional Authorities [[Control Point]] " ..
"\n|" ..
"\n* Faction owns the Regional Authorities [[Control Point]] in the [[Nation]]." ..
"\n* The Regional Authorities [[Control Point]] in the [[Nation]] is not Disabled." ..
"\n* The Conditions needed for the Regional Authorities [[Control Point]] Bonus to apply." ..
"\n| 3",
TIMissionModifier_SecurityApparatus =
"| Security Apparatus [[Control Point]] " ..
"\n|" ..
"\n* Faction owns the Security Apparatus [[Control Point]] in the [[Nation]]." ..
"\n* The Security Apparatus [[Control Point]] in the [[Nation]] is not Disabled." ..
"\n* The Conditions needed for the Security Apparatus [[Control Point]] Bonus to apply." ..
"\n| 3",
TIMissionModifier_TheParty_NonExecCP =
"| Party [[Control Point]] Attack" ..
"\n|" ..
"\n* Faction owns the Party [[Control Point]] in the [[Nation]]." ..
"\n* The Party [[Control Point]] in the [[Nation]] is not Disabled." ..
"\n* The Conditions needed for the Party [[Control Point]] Bonus to apply." ..
"\n| 3",
TIMissionModifier_TheParty_NonExecCP_Defense =
"| Party [[Control Point]] Defense" ..
"\n|" ..
"\n* Faction owns the Party [[Control Point]] in the [[Nation]]." ..
"\n* The Party [[Control Point]] in the [[Nation]] is not Disabled." ..
"\n* The Conditions needed for the Party [[Control Point]] Bonus to apply." ..
"\n| 3",
TIMissionModifier_Warlords =
"| Warlords [[Control Point]] " ..
"\n|" ..
"\n* Faction owns the Warlords [[Control Point]] in the [[Nation]]." ..
"\n* The Warlords [[Control Point]] in the [[Nation]] is not Disabled." ..
"\n* The Conditions needed for the Warlords [[Control Point]] Bonus to apply." ..
"\n| 6",
TIMissionModifier_TargetNegativeInfluence =
"| Target Has Negative Influence " ..
"\n|" ..
"\n* Target Faction has " .. TVModule.TV({args={'influence',0}}) .. "." ..
"\n* Target Faction has negative " .. TVModule.TV({args={'influence'}}) .. " net income." ..
"\n| 6",
TIMissionModifier_TargetBroke =
"| Target Has Negative Funds " ..
"\n|" ..
"\n* Target Faction has negative " .. TVModule.TV({args={'money'}}) .. "." ..
"\n* Target Faction has negative " .. TVModule.TV({args={'money'}}) .. " net income." ..
"\n| 6",
TIMissionModifier_CampaignDifficulty_Attacker =
"| rowspan=3 | [[Game_Options#Game_Difficulty|Campaign Difficulty]] Attack || Mission Performer is AI and Difficulty is Cinematic || -2" ..
"\n|-" ..
"\n| Mission Performer is AI and Difficulty is Veteran || 1" ..
"\n|-" ..
"\n| Mission Performer is AI and Difficulty is Brutal || 2",
TIMissionModifier_CampaignDifficulty_Defender =
"| rowspan=3 | [[Game_Options#Game_Difficulty|Campaign Difficulty]] Defense || Target is AI Faction and Difficulty is Cinematic || -2" ..
"\n|-" ..
"\n| Target is AI Faction and Difficulty is Veteran || 1" ..
"\n|-" ..
"\n| Target is AI Faction and Difficulty is Brutal || 2",
TIMissionModifier_SpaceAssetPopulation =
"| rowspan=2 | Crew Size || Target is a [[Spaceships|Ship]] || Target [[Spaceships|Ship]] Crew ^ 0.5" ..
"\n|-" ..
"\n| Target is a [[Habs|Hab]] that is not Decommissioning || Target [[Habs|Hab]] Crew ^ 0.33",
TIMissionModifier_RegionPopulationDensity =
"| Region Population Density || Target is a [[Regions|Region]] || Target [[Regions|Region's]] " .. TVModule.TV({args={'pop'}}) .. " ^ 0.33, then:" ..
"\n* / 2 if [[Regions|Region]] is " .. IconModule.Icon({args={'rugged'}}) .. "Rugged." ..
"\n* × 1.5 if [[Regions|Region]] is " .. IconModule.Icon({args={'core economic region'}}) .. "Core Economic.",
TIMissionModifier_MyFactionLoyaltyMonitor =
"| Our Loyalty Monitor Implant ||" ..
"\n* Target is [[Councilors|Councilor]]." ..
"\n* Target's Faction is Mission Performer's Faction." ..
"\n* Target has Loyalty Monitor trait. " ..
"\n| -50",
TIMissionModifier_InsufficientCPMaintenance_Defender =
"| Target Over " .. TVModule.TV({args={'cp'}}) .. " || None || Max(0, 0.33333334 × (Target Faction's " .. TVModule.TV({args={'cp'}}) .. " Upkeep - Target Faction's" .. TVModule.TV({args={'cp'}}) .. ")), Averaged over the last 32 days.",
TIMissionModifier_DecommissioningHab =
"| Decommissioning [[Habs|Hab]] || Target is a Decommissioning [[Habs|Hab]] || -100",
TIMissionModifier_AttackerMissionControlShortage =
"| Attacker's Recent Mission Control Shortage || None || Max(0, Mission Performer's Faction's " .. TVModule.TV({args={'mc'}}) .. " Upkeep - Mission Performer's Faction's " .. TVModule.TV({args={'mc'}}) .. " Cap), Averaged over the last 32 days.",
TIMissionModifier_DefenderMissionControlShortage =
"| Defender's Recent Mission Control Shortage || None || Max(0, Target's Faction's " .. TVModule.TV({args={'mc'}}) .. " Upkeep - Target's Faction's " .. TVModule.TV({args={'mc'}}) .. " Cap), Averaged over the last 32 days.",
TIMissionModifier_HabStability =
"| Stability-Granting Modules || Target is a [[Habs|Hab]] || Sum of Stability Bonuses from Active [[Habs|Hab]] Modules on Target [[Habs|Hab]]",
TIMissionModifier_OrgDefenses =
"| Org Size || Target is an [[Orgs|Org]] || Target [[Orgs|Org's]] Tier × 4",
TIMissionModifier_OrgDefenses_Admin =
"| Org Administration Value || Target is an [[Orgs|Org]] || Target [[Orgs|Org's]] " .. TVModule.TV({args={'administration'}}) .. " × 2",
TIMissionModifier_OrgDefense =
"| Org Innate Takeover Defense || Target is an [[Orgs|Org]] || The Amount Specified by the Target [[Orgs|Org]]",
TIMissionModifier_AlienAssetDefense =
"| rowspan=3 | Alien Defenses || Target is [[Aliens#Alien_Assault_Carrier|UFO Landing]]" ..
"\n| Sum of:" ..
"\n* 36" ..
"\n* Number of Armies owned by " .. IconModule.Icon({args={'alien'}}) .. "[[Aliens]] in Target [[Regions|Region]]" ..
"\n* Number of Armies owned by " .. IconModule.Icon({args={'submit'}}) .. "[[The Servants]] in Target [[Regions|Region]] / 2" ..
"\n* +6 if Target [[Regions|Region]] is part of the [[Aliens#Alien_Administration|Alien Nation]]." ..
"\n* +3 if " .. IconModule.Icon({args={'submit'}}) .. "[[The Servants]] own either:" ..
"\n** Target [[Regions|Region's]] [[Nation]]'s [[Control_Points|Executive Control Point]]." ..
"\n** At least 25% of the Target [[Regions|Region's]] [[Nation]]'s [[Control Points]]." ..
"\n|-" ..
"\n| Target is [[Aliens#Alien_Facility|Alien Facility]]" ..
"\n| Sum of:" ..
"\n* 18" ..
"\n* Number of Armies owned by " .. IconModule.Icon({args={'alien'}}) .. "[[Aliens]] in Target [[Regions|Region]]" ..
"\n* Number of Armies owned by " .. IconModule.Icon({args={'submit'}}) .. "[[The Servants]] in Target [[Regions|Region]] / 2" ..
"\n* +7 if Target [[Regions|Region]] is part of the [[Aliens#Alien_Administration|Alien Nation]]." ..
"\n* +1 if " .. IconModule.Icon({args={'submit'}}) .. "[[The Servants]] own either:" ..
"\n** Target [[Regions|Region's]] [[Nation]]'s [[Control_Points|Executive Control Point]]." ..
"\n** At least 25% of the Target [[Regions|Region's]] [[Nation]]'s [[Control Points]]." ..
"\n|-" ..
"\n| Target is [[Aliens#Alien_Xenoforming|Alien Xenoforming]]" ..
"\n| Sum of:" ..
"\n* [[Aliens#Alien_Xenoforming|Xenoflora Growth Levels]] in Target [[Regions|Region]] / 20" ..
"\n* Number of Armies owned by " .. IconModule.Icon({args={'alien'}}) .. "[[Aliens]] in Target [[Regions|Region]]" ..
"\n* Number of Armies owned by " .. IconModule.Icon({args={'submit'}}) .. "[[The Servants]] in Target [[Regions|Region]] / 2" ..
"\n* +2 if Target [[Regions|Region]] is part of the [[Aliens#Alien_Administration|Alien Nation]]." ..
"\n* +1 if " .. IconModule.Icon({args={'submit'}}) .. "[[The Servants]] own either:" ..
"\n** Target [[Regions|Region's]] [[Nation]]'s [[Control_Points|Executive Control Point]]." ..
"\n** At least 25% of the Target [[Regions|Region's]] [[Nation]]'s [[Control Points]].",
TIMissionModifier_AbductionsInRegion_AlienOnly =
"| Local Abductions || Mission Performer's Faction is the " .. IconModule.Icon({args={'alien'}}) .. "[[Aliens]] || [[Aliens#Alien_Abductions|Abductions]] in Target [[Regions|Region]] × [[Aliens#Effects|Difficulty Scaling]]",
TIMissionModifier_MeanAbductionsinNation_AlienOnly =
"| Abductions in Nation || Mission Performer's Faction is the " .. IconModule.Icon({args={'alien'}}) .. "[[Aliens]] || Average [[Aliens#Alien_Abductions|Abductions]] per [[Regions|Region]] in Target [[Nation]] × [[Aliens#Effects|Difficulty Scaling]]",
TIMissionModifier_RegionXenoforming_AlienOnly =
"| Local Xenoforming (Alien Only) || Mission Performer's Faction is the " .. IconModule.Icon({args={'alien'}}) .. "[[Aliens]]. " ..
"\n| [[Aliens#Alien_Xenoforming|Xenoflora Growth Levels]] in Target [[Regions|Region]] / 20 × [[Game_Options#Game_Difficulty|Difficulty]]",
TIMissionModifier_RegionXenoforming_AlienAndProxyOnly =
"| Local Xenoforming (Alien and Servant Only) || Mission Performer's Faction is the " .. IconModule.Icon({args={'alien'}}) .. "[[Aliens]] or " .. IconModule.Icon({args={'submit'}}) .. "[[The Servants]]. " ..
"\n| [[Aliens#Alien_Xenoforming|Xenoflora Growth Levels]] in Target [[Regions|Region]] / 20 × [[Game_Options#Game_Difficulty|Difficulty]]",
TIMissionModifier_MeanNationXenoforming_AlienAndProxyOnly =
"| Xenoforming in Nation || Mission Performer's Faction is the " .. IconModule.Icon({args={'alien'}}) .. "[[Aliens]] or " .. IconModule.Icon({args={'submit'}}) .. "[[The Servants]] || Average [[Aliens#Alien_Xenoforming|Xenoflora Growth Levels]] in Target [[Nation]] / 20 × [[Game_Options#Game_Difficulty|Difficulty]]",
TIMissionModifier_PherocyteResistance =
"| Pherocyte Resistance || Mission Performer's Faction is the [[Aliens]] || 2 × Number of Following Projects researched by Target Faction:" ..
"\n* [[Pherocytes]]" ..
"\n* [[Pherocyte Resistance]]" ..
"\n* [[Pherocyte Mastery]]",
TIMissionModifier_AlienCoordination =
"| rowspan=7 | [[Aliens#Alien_Coordination|Proxy Support]] || " .. IconModule.Icon({args={'submit'}}) .. "[[The Servants]] have Researched [[Alien Signatures]] || 1 " ..
"\n|-" ..
"\n| " .. IconModule.Icon({args={'submit'}}) .. "[[The Servants]] have Researched [[Alien Methods]] || 2" ..
"\n|-" ..
"\n| " .. IconModule.Icon({args={'submit'}}) .. "[[The Servants]] have Researched [[Alien Operations]] || 3" ..
"\n|-" ..
"\n| " .. IconModule.Icon({args={'submit'}}) .. "[[The Servants]] have Researched [[Alien Movements]] || 4" ..
"\n|-" ..
"\n| " .. IconModule.Icon({args={'submit'}}) .. "[[The Servants]] have Completed [[Alien Diplomacy]] Milestone || 6" ..
"\n|-" ..
"\n| " .. IconModule.Icon({args={'submit'}}) .. "[[The Servants]] have Researched [[Hydra Diplomacy]] || 10" ..
"\n|-" ..
"\n| " .. IconModule.Icon({args={'submit'}}) .. "[[The Servants]] have Researched [[The Alien Nation]] || 14",
TIMissionModifier_AlienNation =
"| Alien Nation || Target Nation is the [[Aliens#Alien_Administration|Alien Nation]] || 6",
TIMissionModifier_AlienDetainDifficulty =
"| Alien || Target is an [[Aliens#Alien_Agents|Alien Councilor]] || 6",
TIMissionModifier_AliensRemoved =
"| Aliens Captured or Killed || Target Faction is the " .. IconModule.Icon({args={'alien'}}) .. "[[Aliens]] || 0.1 × Number of [[Aliens#Alien_Agents|Alien Councilors]] that have been " .. IconModule.MissionIcon({args={'assassinate'}}) .. "[[Assassinate]]d or " .. IconModule.MissionIcon({args={'detain'}}) .. "[[Detain]]ed by Mission Performer's Faction",
}


