User contributions for 76561197969634336

From Sandustry Official Wiki
A user with 24 edits. Account created on 17 August 2026.
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20 August 2026

  • 06:2606:26, 20 August 2026 diff hist +355 N Wall Tool Created page with "{{Tool infobox |title=Wall Tool |image=150px |Description=Use to add and remove walls. }} == Overview == The Wall Tool tool is used to paint walls on and off the background layer. == Mechanics == Right-click to remove background walls, which also lets light through. Left-click to paint walls on. == Tips == == Bugs ==" current
  • 06:1506:15, 20 August 2026 diff hist 0 Recall Shard No edit summary current
  • 06:1506:15, 20 August 2026 diff hist +499 N Recall Shard Created page with "{{Tool infobox |title=Recall Shard |image=150px |Description=Places a recall portal. Using the shard again teleports back to it, consuming Voidbloom stacked directly above the recall portal's base. }} == Overview == On first use, the Recall Shard places a Recall Portal. Once you full the recall portal with Voidbloom, you can use the Recall Shard anywhere to teleport to the Recall Portal == Mechanics == == Upgrades ==..."
  • 06:0406:04, 20 August 2026 diff hist +495 N Flashlight Created page with "{{Tool infobox |title=Flashlight |image=150px |Description=Hold to shine a light where you aim. }} == Overview == The Flashlight reveals darkened areas where it is pointed. == Mechanics == When the Flashlight is equipped, your cursor will determine the direction the cone of light is shone. == Upgrades == The Flashlight is not upgradable. == Tips == The Flashlight can shine through walls, but it does not reveal undiscovere..."

19 August 2026

18 August 2026

17 August 2026

  • 13:1513:15, 17 August 2026 diff hist +142 N Buffer Created page with "== Overview == Forwards its input unchanged. == Mechanics == Use the Signal Linker to extend the signal via the Buffer." current
  • 13:1213:12, 17 August 2026 diff hist +258 N Presence Sensor Created page with "== Overview == Emits a signal while at least one element is inside its 4x4 area. == Mechanics == When the sensor box has any amount of any element inside it, it will trigger a constant signal that can be transmitted with the Signal Linker." current
  • 13:1013:10, 17 August 2026 diff hist +304 N Pulse Sensor Created page with "== Overview == Emits a signal when its 4x4 area is full of elements. == Mechanics == When the sensor box is full of any combination of elements, it will trigger a single, brief signal that can be transmitted with the Signal Linker. The state is reset when the sensor is no longer full." current
  • 13:0813:08, 17 August 2026 diff hist +222 N Signal Button Created page with "== Overview == Press to pulse a linked signal == Mechanics == The switch will send a brief 'on' signal that can be transmitted with the Signal Linker. It can be activated by clicking the switch manually." current
  • 13:0513:05, 17 August 2026 diff hist +231 N Signal Switch Created page with "== Overview == Press to toggle a linked signal == Mechanics == The switch will send a constant signal (on or off) that can be transmitted with the Signal Linker. It can be toggled by clicking the switch manually." current
  • 13:0213:02, 17 August 2026 diff hist +14 Signal Sensor No edit summary current
  • 13:0113:01, 17 August 2026 diff hist +264 N Signal Linker Created page with "== Overview == Press senders/receivers and drag to wire signals. == Mechanics == Click and drag signal linker wire from a sending device to a receiving device. If the sending device is transmitting an 'on' signal, the wire will be green, otherwise it will be red." current
  • 12:5712:57, 17 August 2026 diff hist +231 N Signal Sensor Created page with "== Overview == Emits a signal when its 4x4 area is full of elements. == Mechanics == When the sensor box is full of any combination of elements, it will trigger a constant signal that can be transmitted with the Signal_Linker."