Food: Difference between revisions

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==Farms==
==Farms==
{| class="wikitable sortable" style="margin:0 auto; width:95%;"
! class="unsortable" style="width:10%;" | Icon
! class="unsortable" style="width:20%;" | Building Name
! class="unsortable" style="width:40;" | Description
! class="unsortable" style="width:5%;" | Cost
! class="unsortable" style="width:5%;" | Workers
! class="unsortable" style="width:5%;" | Produces
! class="unsortable" style="width:5%;" | Size
|-
| [[File:icon_farm.png|150px|link=]]
| Farm
| Produces wheat depending on soil fertility. Wheat not stored by winter's end is lost. Build on very fertile ground for better crop yield.
| {{Resources|3 wood}}
| {{citizens|1}}
| {{Resources|wheat}}
| 1x1
|-
| [[File:icon_grapevine.png|150px|link=]]
| Grape Vine
| Produces grapes depending on steepness and of the ground and soil fertility. Grapes can be eaten by citizens, stores in a Granary, or made into wine. Grapes not stored by winter's end are lost.
| {{Resources|5 wood}}
| {{citizens|1}}
| {{Resources|grapes}}
| 1x1
|}


==Meats==
==Meats==

Revision as of 12:22, 6 April 2026

➔ See also: Resources

Citizens require food to survive at regular periods to not starve.

Food is produced at different cycles thoughout the year, and any Food that is not stored before the end of winter will spoil and be lost.

Food can be stored in small quantities on Outposts, and in large quantities in Granaries. Though that is not their intended purpose, Markets and Docks can also store food.

Food Resources

Icon Resource Description
Apples Grown in Apple Trees, consumed by Citizens as food.
Fish Fished from a Fishing Hut, consumed by Citizens as food.
Grapes Grown in Grape Vines, consumed by Citizens as food. Can be turned into Wine in a Winery.
Meat Grown in a Swineherd, consumed by Citizens as food. Multiplied in a Butcher.
Olives Grown in Olive Trees, consumed by Citizens as food. Can be turned into Olive Oil in an Olive Press.
Wheat Grown in a Farm, consumed by Citizens as food. Can be turned into Bread in a Bakery.

Farms

Icon Building Name Description Cost Workers Produces Size
Farm Produces wheat depending on soil fertility. Wheat not stored by winter's end is lost. Build on very fertile ground for better crop yield. 3 1 1x1
Grape Vine Produces grapes depending on steepness and of the ground and soil fertility. Grapes can be eaten by citizens, stores in a Granary, or made into wine. Grapes not stored by winter's end are lost. 5 1 1x1

Meats

Fish hut swine

Production

bakery,winery, salt,press, salting, butcher

Storage

granaries

Markets