Food: Difference between revisions

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Food is produced at different cycles thoughout the year, and any Food that is not stored before the end of [[Seasons|winter]] will spoil and be lost.
Food is produced at different cycles thoughout the year, and any Food that is not stored before the end of [[Seasons|winter]] will spoil and be lost.


Food can be stored in small quantities on [[Outpost|Outposts]], and in large quantities in [[Granary|Granaries]]. Though that is not their intended purpose, [[Markets]] and [[Docks]] can also store food.
Food can be stored in small quantities on [[Outpost|Outposts]], and in large quantities in [[Granary|Granaries]]. Though that is not their intended purpose, [[Market|Markets]] and [[Dock|Docks]] can also store food.


==List of Food Resources==
==List of Food Resources==

Revision as of 15:37, 23 March 2026

➔ See also: Resources


Citizens require food to survive at regular periods to not starve.

Food is produced at different cycles thoughout the year, and any Food that is not stored before the end of winter will spoil and be lost.

Food can be stored in small quantities on Outposts, and in large quantities in Granaries. Though that is not their intended purpose, Markets and Docks can also store food.

List of Food Resources

Icon Resource Description
Apples Grown in Apple Trees, consumed by Citizens as food.
Fish Fished from a Fishing Hut, consumed by Citizens as food.
Grapes Grown in Grape Vines, consumed by Citizens as food.
Meat Grown in a Swineherd, consumed by Citizens as food. Multiplied in a Butcher.
Olives Grown in Olive Trees, consumed by Citizens as food. Can be turned into Olive Oil in an Olive Press.
Wheat Grown in a Farm, consumed by Citizens as food.