Resources: Difference between revisions
From Nova Roma Official Wiki
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| ==Food== | | ==Food== |
| Citizens need food, otherwise they will starve. | | Citizens require food to survive and not starve, which must be consumed on regular periods. |
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| Food that is not stored before the end of [[Seasons|winter]] will spoil and be lost. Food can be stored in small quantities on [[Outpost|Outposts]], and in large quantities in [[Granary|Granaries]]. | | Food is produced at different cycles thoughout the year, and any Food that is not stored before the end of [[Seasons|winter]] will spoil and be lost. |
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| | Food can be stored in small quantities on [[Outpost|Outposts]], and in large quantities in [[Granary|Granaries]]. Though that is not their intended purpose, [[Markets]] and [[Docks]] can also store food. |
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Revision as of 16:18, 16 March 2026
This is a list of all resources in Nova Roma.
| Icon |
Resource |
Description
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Armaments |
Made from Iron in a Weaponsmith, used to train Soldiers.
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Apples |
Grown in Apple Trees, consumed by Citizens as food.
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Bread |
Made in a Bakery, consumed by Citizens as food and makes them extra happy.
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Charcoal |
Made in a Charcoal Maker from Wood, consumed by Citizens to heat themselves. When no Charcoal is available, Citizens will use Wood instead.
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Clay |
Mined in a Clay Pit, can be turned into Pottery.
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Fish |
Fished from a Fishing Hut, consumed by Citizens as food.
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Gold |
Gathered from Citizens via Taxes. Used to construct Buildings, pay Wages, and execute Terrain Engineering projects.
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Grapes |
Grown in Grape Vines, consumed by Citizens as food.
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Iron |
Mined in an Iron Quarry, used by a Toolsmith or a Weaponsmith to respectively produce Tools or Armaments.
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Marble |
Mined in a Marble Quarry, consumed by prestige projects such as.
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Meat |
Grown in a Swineherd, consumed by Citizens as food. Multiplied in a Butcher.
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Olives |
Grown in Olive Trees, consumed by Citizens as food. Can be turned into Olive Oil in an Olive Press.
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Olive Oil |
Made from Olives in an Olive Press, consumed by Citizens as an amenity.
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Pottery |
Made from Clay in a Pottery Workshop, consumed by Citizens as an amenity.
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Salt |
Harvested in a Salt Evaporation Pool, consumed by Citizens as an amenity.
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Stone |
Mined in a Stone Quarry, used in construction projects.
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Tools |
Made from Iron in a Toolsmith, consumed by Citizens working to improve resource production.
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Wheat |
Grown in a Farm, consumed by Citizens as food.
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Wine |
Made from Grapes in a Winery, consumed by Citizens as an amenity.
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Wood |
Harvested from trees by clearing land and by Foresters, used in construction projects or consumed by Citizens to generate warm when Charcoal isn't available.
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Food
Citizens require food to survive and not starve, which must be consumed on regular periods.
Food is produced at different cycles thoughout the year, and any Food that is not stored before the end of winter will spoil and be lost.
Food can be stored in small quantities on Outposts, and in large quantities in Granaries. Though that is not their intended purpose, Markets and Docks can also store food.
Amenities