Buildings/Food

From Nova Roma Official Wiki
Icon Building Description Cost Produces Workers Size
Apple Trees Produces Apples based on soil fertility, but trees take two years to bear fruit. Can't be flooded by heavy rains, resistant to drought. Apples not stored by winter's end are lost. 7 3 1 1x1
Farm Produces Wheat depending on soil fertility. Wheat not stored by winter's end is lost. Build on very fertile soil for better crop yield. 3 4 1 1x1
Fishing Hut Sends a Fishing boat out to Fish nearby. Must be near Fishing grounds. Be careful not to place too many Fishing Huts in one area and over Fish! 15
15
 ? 1 1x1
Grape Vines Produces Grapes depending on steepness of the ground and soil fertility. Grapes can be eaten by Citizens, stored in a Granary, or made into Wine. Grapes not stored by winter's end are lost. 5 3 1 1x1


Icon Building Description Cost Stores Workers Size
Small Granary Stores food. Farmers bring food here to store after each harvest. Food that can't be stored by the end of winter is lost. 20
25



1 2x1
Large Granary Stores a lot of food. Farmers bring food here to store after each harvest. Food that can't be stored by the end of winter is lost. 20
25



3 3x2


Icon Building Description Cost Produces Stores Workers Size
Bakery Takes Wheat and Charcoal and turns them into Bread. Stores the Bread until it is eaten. The smell of the fresh Bread makes nearby homes happy. 10
20
44 15
5
21
5 2x1