Munition:fact

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Fixed Active Radar Seeker

Fixed Active Radar Seeker
Type Seeker
Base Cost 1 pts
Validator Cost 0.25 pts
Type RADAR
Range 2,000 m
FOV (deg) 50 deg
Validator Reliability 95%
Steerable No
Gain 25 dB
Power 150 kW
Position Targeting Yes
Supports TRPs Yes
Measures Position Yes
Measures Velocity Yes
Validator Memory No
Time-to-go-Impact 2.5 seconds
Faction
Active radar seekers find targets by sending out bursts of radio waves and listening for the return. Their major advantage is that they allow missiles to be fully autonomous, without the need of any other platform to guide them in for the kill. Unfortunately, active seekers without backup are also easy to decoy and jam.

Active Radar Seekers employ a small forward facing radar emitter & receiver in order to search for targets. These use the same Radar Cross Section mechanics as other search radars, such as the Frontline. As of the missile update all RADAR based missiles prefer to select targets in the center of their FOV (Targets on the edge of the seeker cone are 50% less likely to be chosen as a target). Active Radar seekers come in three varieties which have different ranges and search cones; Fixed Active Radar, Steerable Active Radar, and Steerable Extended Active Radar. Fixed seekers are locked to only covering 20 degrees forward in either direction from the missile's centerline.