Munition:500mm-block

From NEBULOUS: Fleet Command Official Wiki

In Game Description

Fracturing blocks are commonly used in asteroid mining to burrow into large rocks or to shatter smaller ones contained in a net. They are accelerated to high velocity by mass drivers and produce tremendous force on impact.

Unlike the Alliance's weaponized mass drivers, these variants are blunt rectangles of tungsten and are not designed to punch clean through heavy armor. Instead, they fragment on impact and produce a large explosion akin to a missile warhead.

In Game Performance

Stats

600mm HESH
Type Ballistic/Magnetic
Size 500mm
Role Offensive
Cost 1/25 pts
Armor Penetration 120 cm
Penetration Depth 30 m (maximum)
Armor Shredding Radius 1.5 m
Component Damage 300 HP (Ignores DR)
Damage Cone Angle 35 deg.
Damage Ray Count 20
Damage Per Ray 15 [1]
Crit Chance Base 5%
Crew Damage Mult 5%
Muzzle Velocity 2000 m/s
Range 20,000 m
Volume 19 (m[math]\displaystyle{ ^3 }[/math]) per 25 rnds
Splash Damage
Angle From Impact 100 deg
Range From Impact 500 m
Armor Penetration 30 cm
Penetration Depth 50 m (Minimum)
Armor Shredding Radius 0.5 m
Damage Potential Per Target 300 HP
Damage Per Fragment 15 HP
Fragments per Target 20
Crit Chance Base 10%
Crew Damage Mult 10%

External Links

  1. Rays of 15 Damage means the Mass Driver is unable to grey even the weakest of components.