Component:sereg

From NEBULOUS: Fleet Command Official Wiki

In Game Description

Additional energy reservoirs, heatsinks, and improved housing reduces the recharge time on energy-based weapons like lasers, beams, or railguns.

Stats

Small Energy Regulator
Cost 20 pts
Dimensions 2x2x2
Hitpoints 75
Hitpoints to Function 10
Damage Threshold 10
Mass 20 tonnes
DC Priority Low
Power -400 (kw)
Modifier: Reload Time (Energy) -12%
Modifier: Cooldown Time (Energy) -12%
Modifier: Cooldown Time (Beam) -12%

Lore

Nothing more than a bunch of heatsinks and a Superbrain programmed to handle energy flow mathematics. Some wires here and there, maybe a purpose-built control chip attached to the weapon driver, whatever, you really can't get more simple than this.

The ship's toaster probably has more complex engineering than this.

- I. Parker, CMC