Component:ldc
In Game Description
Damage Control lockers provide a warship with teams capable of repairing ship components and restoring destroyed modules or compartments back into working order.
Each locker allows a certain number of restorations for destroyed modules or components, but destruction of a DC locker will completely remove all available restorations.[1]
Gameplay usage
Compared to other DC, Large are the only ANS option with more than 1 restore, and provide the best Repair-per-compartment (tied with the Damage Control Complex on OSP) as well with 3 repair teams, coming mostly at the expense of size, fragility and total cost and cannot fit plentifully onto small ships (or practically at all onto Ferrymen). Compared to other DC, Rapid and Small DC have better repair speeds/teams per point, and Reinforced is much more durable. They are typically best at being the "default option" for combat ships as their per-point disadvantages are small compared to their per-slot advantages, providing DC in general to ANS and adding repair teams on OSP beyond that which is practical with a Damage Control Complex. Additionally, the presence of a second restore means these compartments are actually worth restoring to access their restores in heavily-stricken situations.
Stats
| Large DC Locker | |
|---|---|
| Cost | 45 pts |
| Dimensions | 3x1x6 |
| Hitpoints | 200 |
| Hitpoints to Function | 10 |
| Damage Threshold | 15 |
| Mass | 3 tonnes |
| DC Priority | Low |
| Crew | 15 |
| Repair Teams | 2 |
| Restores Provided | 2 |
| Teams Can Restore? | Yes |
| Repair Team move Speed | 2 |
| Repair Speed | 0.8 HP/sec |
| Restoration Speed (Restore) | 0.8 HP/sec |
| Firefighting Speed (Fire) | 0.8 HP/sec |
| Overload Repair Speed (Overload) | 0.8 HP/sec |
Lore
Just a bigger room for greasemonkeys to hang around in. More parts, more shoring. This is usually where you'll find me since the DC teams stationed here like to set up comfy little hangouts when nothing's going wrong (which is, as expected, rare).
- I. Parker, CMC
- ↑ if a destroyed DC locker is restored, the remaining stored Restores will become available again.


