Component:fss

From NEBULOUS: Fleet Command Official Wiki

In Game Description

An emergency fire suppression system installed into all critical systems on the ship. It significantly reduces the probability of catastrophic fires in ammunition magazines, including cell launchers. It also provides additional local firefighting equipment to damage control teams, allowing them to extinguish fires more quickly.

Gameplay usage

Most useful in allowing DC teams to fight many fires across a ship, particularly useful when taking railgun fire. It's also one of only two (Reinforced) modules, when ignoring drives and reactors, meaning it can be used to shield other internals.

Stats

Fire Suppression System
Cost 20 pts
Dimensions 2x2x2
Hitpoints 150
Hitpoints to Function 10
Damage Threshold 10 (Reinforced)
Mass 30 Tonnes
DC Priority Low
Power -100 (kW)
Modifier: Catastrophic Event Prob. (Cell Launcher) -50%
Modifier: Catastrophic Event Prob. (Magazine) -50%
Modifier: Repair Speed (Fire) +50%

Notes

Lore

Most magazines have these already but they're not enough for most of the catastrophic fires. These actually spray a thick, smothering foam around the room that's surprisingly good at snuffing out fires. It's not foolproof, but Falke-Tethys knew what they were doing when they convinced the Naval Office to try it out in a real situation.

The foam breaks down into water after about a minute before drying up completely, but sometimes the foaming agent might not trigger and just results in complete liquefaction, spraying the whole magazine down in enough water to sink an Old World battleship.

- I. Parker, CMC