Component:e90-blanket-jammer

From NEBULOUS: Fleet Command Official Wiki

In Game Description

The E90 'Blanket' overwhelms its target by sweep jamming, primarily targeting radar frequencies typically used by most military radar suites. The result makes the victim warship unable to detect its own radar returns. Also effective on missiles and point-defense, but vulnerable to home-on-jam missiles.

Stats

E90 'Blanket' Jammer
Faction ANS
Cost 50 pts
Dimensions 2x1x2
Hitpoints 75
Hitpoints to Function 10
Damage Threshold 15
Mass 2 Tonnes
DC Priority Medium
Role Offensive
Integrated FC No
Optical Backup No
Burst Duration (Emitters) 90s
Cooldown Time (Emitters) 60s
Battle-Short Available
Overheat Damage Chance (Emitters) 10%
Max Range 10,000m
Traverse Rate 80 deg/s
Elevation Rate 80 deg/s
Elevation Limits +89 deg., -5 deg.
Signature Type: RADAR
Detected by ELINT x
Beam Width 40 deg.
Radiated Power 1 kW
Gain 20 dB
Power -1000 (kW)
Modifier: Radar Signature +10%

Lore

One of the few to break out of bureaucratic development hell is the Blanket jammer and wow, it's a real piece of work. Ithaca Dynamics managed to snag the contract (blowing Schtiel Co. out of the water) and put some of their own expertise into the original design, giving us the E90 around 445 IY. The date's argued but official tech-docs were written up at that time.

Sweep jamming has become the standard function, manages to dig into standard search and fire control radar, you know how the Naval Office loves it[sic] general purpose stuff. Downside with Ithaca's engineering, though, is that the sweeps will start to affect one another and you'll lose effectiveness very quickly.

- I. Parker, CMC