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  • ...out the [[Vanguard (Perk)|'Vanguard']] perk can no longer swap places with units having the perk during mission preparation ...
    300 bytes (41 words) - 09:17, 6 June 2026
  • ...make full use of cover and concealment. Once you have pushed through, all units must extract.'' - In game description * Get All Units to the Evac Zone ...
    2 KB (255 words) - 18:50, 12 September 2026
  • ...provide powerful '''morale''' and '''suppression recovery''' for nearby RA units and are a key part of enemy coordination. ...sible TCR units''', which extends enemy vision on that target. This allows units like '''ATGM teams to blindfire''' at your vehicles or SLs, often resulting ...
    3 KB (365 words) - 14:19, 27 August 2026
  • No enemy units are permitted within the target zone for a certain number of rounds. You ar ...e into the zone and keep them there for a certain amount of time; the more units infiltrate, the closer you are to defeat. For instance, if the turn limit i ...
    2 KB (279 words) - 21:46, 11 June 2026
  • ...5| Patch 10]] - FIXED Perk 'Reinforcements' can no longer be used on other units, only applies to the unit equipped with the perk ...
    194 bytes (27 words) - 21:14, 1 June 2026
  • [[Category: Civilian Units]] [[Category: Mission Objective Units]] ...
    960 bytes (114 words) - 19:35, 4 May 2026
  • ...f weapon caches, which are units on the battle map, AND bring all friendly units to an extraction point. All friendly units eliminated. ...
    1 KB (190 words) - 21:46, 11 June 2026
  • No enemy units are permitted within the target zone for a certain number of rounds. ...e into the zone and keep them there for a certain amount of time; the more units infiltrate, the closer you are to defeat. For instance, if the turn limit i ...
    2 KB (279 words) - 21:46, 11 June 2026
  • * [[Patch v0.6.3| Patch #1]] - FIXED perk 'taking command' can now be used on units in watchtower ...
    228 bytes (32 words) - 19:29, 25 June 2026
  • ...ny [[Civilian Workers|civilians]] as possible by destroying the attacking units.'' - In game description * All friendly units are eliminated ...
    1 KB (213 words) - 18:53, 12 September 2026
  • ...vilian Unit AP from 80 to 100 across all entities to be in line with other units and make rescue missions a bit easier [[Category: Civilian Units]] [[Category: Mission Objective Units]] ...
    2 KB (238 words) - 09:50, 25 August 2026
  • ...ile units from entering the target zone for 10 rounds. If too many hostile units are inside for too long, the mission will fail * All friendly units are eliminated ...
    2 KB (222 words) - 13:59, 27 August 2026
  • ...]] and [[Scrap Bomb]]s. As capable of overwhelming isolated or unsupported units; as they are of picking off light vehicles with their RPG, Scavengers are n [[Category: Pirate Units]] ...
    2 KB (286 words) - 21:25, 20 June 2026
  • ...main base of operations by calculating response times, tracking retreating units, and intercepting radio chatter. To put an end to the pirate threat, you ne Eliminate majority of (that is to say, all) enemy units. Note that unlike Secure Perimeter missions, the enemy forces will be clust ...
    2 KB (236 words) - 21:46, 11 June 2026
  • ...ehind enemy lines and mine the roads used by the enemy to supply frontline units.'' - In game description * Get all units to the evacuation zone ...
    2 KB (238 words) - 18:52, 12 September 2026
  • ...ion to filter out moving objects from stationary background. Reveals enemy units as blips even if inside the fog of war for the remainder of the current rou ...Patch #8]] - FIXED [[Motion Scanner]] now works correctly when used by AI units ...
    1 KB (154 words) - 01:41, 5 July 2026
  • ...This explosion can kill other floaters or deal heavy damage to most MENACE units''. Floaters do not drop loot when they are killed. | 40 || 1 || 130|| 120 || 120|| 3|| 50|| 1 || 0 || 100 ||Shrapnel - Units in the AOE suffer an additional armor penetration 20/20 damage/30 armor dam ...
    2 KB (336 words) - 18:47, 12 September 2026
  • ...t was killed during it's turn, the unit panel UI disappeared for all other units. * FIXED Changed layout of same buildings so units don't get stuck anymore. ...
    2 KB (284 words) - 10:54, 25 May 2026
  • * Make sure no more than 60% of the [[Allied Local Forces Infantry|friendly units]] are destroyed * All friendly units are eliminated ...
    2 KB (246 words) - 13:59, 27 August 2026
  • ...01| SL Update #1]] - Added missing icons for pirate [[Saboteurs|Saboteur]] units [[Category: Pirate Units]] ...
    1 KB (153 words) - 20:23, 25 June 2026
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