Motion Scanner: Difference between revisions
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== Effect== | == Effect== | ||
[[File: | {| class="wikitable" | ||
AP | |- | ||
! Skill !! Description !! AP Cost!! Tags | |||
|- | |||
| [[File:Skill_15.png|30px]] Use | |||
|| Use your motion scanner to reveal enemy contacts even inside the fog of war for the next 2 turns. | |||
|| 40 AP | |||
|| | |||
|} | |||
== Known Users== | == Known Users== | ||
Latest revision as of 01:41, 5 July 2026
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Description
A high-powered ultrasound scanner that uses doppler-shift discrimination to filter out moving objects from stationary background. Reveals enemy units as blips even if inside the fog of war for the remainder of the current round. Has a range of 12 tiles.
Effect
| Skill | Description | AP Cost | Tags |
|---|---|---|---|
| Use your motion scanner to reveal enemy contacts even inside the fog of war for the next 2 turns. | 40 AP |
Known Users
Changelog
- Patch #2 - FIXED AI using motion scanner no longer displays 'blips' for the player
- Patch #8 - FIXED Motion Scanner now works correctly when used by AI units
- Patch 10 - Changed the motion scanner 'blip' from red to green


