Patch v0.6.3: Difference between revisions
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===Bugfixes=== | ===Bugfixes=== | ||
*FIXED LoS on spaceship wreck | *FIXED LoS on spaceship wreck | ||
*FIXED perk [[ | *FIXED perk '[[Shoot and Scoot]]' getting triggered by non-attacks | ||
*FIXED newly spawned units getting displayed as 'marked' | *FIXED newly spawned units getting displayed as 'marked' | ||
*FIXED [[Civilian Workers|civilians]] no longer pick up supply drops | *FIXED [[Civilian Workers|civilians]] no longer pick up supply drops | ||
*FIXED [[Alien Queen|hive queen]] is no longer stuck in forest | *FIXED [[Alien Queen|hive queen]] is no longer stuck in forest | ||
*FIXED 'evacuate to area' objective now also counts fleeing player units | *FIXED 'evacuate to area' objective now also counts fleeing player units | ||
*FIXED perk [[Perk| | *FIXED perk '[[Taking Command (Perk)|taking command]]' can now be used on units in watchtower | ||
*FIXED title menu becomes unresponsive after finishing the tutorial | *FIXED title menu becomes unresponsive after finishing the tutorial | ||
*FIXED Music volume was often reset after missions | *FIXED Music volume was often reset after missions | ||
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*Added [[Motion Scanner|'motion scanner']] accessory to [[EMP Team|pirate EMP unit]] | *Added [[Motion Scanner|'motion scanner']] accessory to [[EMP Team|pirate EMP unit]] | ||
*Slightly reduced [[ATGM Launcher|ATGM vehicle]] ammunition | *Slightly reduced [[ATGM Launcher|ATGM vehicle]] ammunition | ||
*Increased 'hollow point' damage from 5 to 10 | *Increased '[[Hollow Points|hollow point]]' damage from 5 to 10 | ||
*'Rescue Civilians' objective is easier to fulfill | *'Rescue Civilians' objective is easier to fulfill | ||
*Overhauled [[IAR|infantry automatic rifle]] stats including new sounds | *Overhauled [[IAR|infantry automatic rifle]] stats including new sounds | ||
*Added heat mechanic to [[XL1A14|laser rifles]] and [[E4A2 | *Added heat mechanic to [[XL1A14|laser rifles]] and [[E4A2 ELSA|plasma rifles]] instead of ammunition | ||
*Morphidrin now removes 'bruised' state as well as "injured" | *[[Morphidrin Patch|Morphidrin]] now removes 'bruised' state as well as "injured" | ||
===Known Issues=== | |||
*Linux only: Videos don't play correctly if no H264 codec is installed. | |||
*Some antivirus programs incorrectly classify the "GameAssembly.dll" file as malware and delete it, making the game unplayable. If that happens please whitelist the "GameAssembly.dll" and "Menace.exe". | |||
*If the game is installed on HDD drives, loading times are bad and barks are delayed. | |||
*Cutscenes aren't affected by master volume. | |||
*Some letters in Polish, Russian, and Ukrainian are displayed with a different font. | |||
[[Category: Patches]] | [[Category: Patches]] | ||
Latest revision as of 09:07, 8 August 2026
Click here to go back to Patches.
MENACE Patch #1 - Bug fixes, Improvements and New Content
Hi everyone,
The initial reception of MENACE has really blown us away! Thank you all for your patience during development, the enthusiasm, and the great feedback!
With the large number of players, there is, of course, a huge number of requests and issues that we have to take care of. Today, we present to you the first patch, in which we address a couple of urgent bug fixes and issues, but also add a little bit of new content and balancing changes.
We will keep working hard to make the game as good as we can, so if your most desired change or fix is not in today's patch, please be patient.
Again, thank you all for the great launch and for being part of the real start of the MENACE journey!
Changelog v0.6.3+16067 -- Patch #1
New Content
- Added new unit "pirate veteran scavengers"
- Added new armor "pirate veteran scavenger armor"
- Added new unit "pirate heavy machinegun truck"
Improvements
- Failing 'defend' objective now instantly ends the mission
- Adjusted enemy destribution
- 'Recover lost cargo' drop off zone will now be displayed after collecting the cargo
- Removed 'unique to SL' text on perks
- 'Rescue civilians' objective now displays an icon
- Adjusted splash-screen for ultra wide monitors
- Load button has been disabled from inside the tutorial
- Added various icons
- Adjusted various chunks
- Adjusted various description
- Anti-tank mines now also trigger for especially large units other than vehicles
- Updated Chinese translation
Bugfixes
- FIXED LoS on spaceship wreck
- FIXED perk 'Shoot and Scoot' getting triggered by non-attacks
- FIXED newly spawned units getting displayed as 'marked'
- FIXED civilians no longer pick up supply drops
- FIXED hive queen is no longer stuck in forest
- FIXED 'evacuate to area' objective now also counts fleeing player units
- FIXED perk 'taking command' can now be used on units in watchtower
- FIXED title menu becomes unresponsive after finishing the tutorial
- FIXED Music volume was often reset after missions
Balancing
- Increased 'detection' for rogue army jaeger from 0 to 2
- Added 'motion scanner' accessory to pirate EMP unit
- Slightly reduced ATGM vehicle ammunition
- Increased 'hollow point' damage from 5 to 10
- 'Rescue Civilians' objective is easier to fulfill
- Overhauled infantry automatic rifle stats including new sounds
- Added heat mechanic to laser rifles and plasma rifles instead of ammunition
- Morphidrin now removes 'bruised' state as well as "injured"
Known Issues
- Linux only: Videos don't play correctly if no H264 codec is installed.
- Some antivirus programs incorrectly classify the "GameAssembly.dll" file as malware and delete it, making the game unplayable. If that happens please whitelist the "GameAssembly.dll" and "Menace.exe".
- If the game is installed on HDD drives, loading times are bad and barks are delayed.
- Cutscenes aren't affected by master volume.
- Some letters in Polish, Russian, and Ukrainian are displayed with a different font.


