Shoot And Scoot (Perk)

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Name Short Description Long Description Lore

Shoot And Scoot
-6 AP Move costs after shooting a weapon -6 AP Move costs after shooting a weapon. Lasts until the end of turn. "Always be firing upon your enemy. If said enemy is at such a distance that you cannot ascertain friend from foe, fire upon them anyway, then proceed to advance to confirm the nature of the situation."
- Planetary Jingwei Combat Manual

Available to


Changelog

  • Patch #1 - FIXED perk 'Shoot and Scoot' getting triggered by non-attacks.
  • Redacted Update 1 - Increased movement cost reduction from perk 'Shoot and Scoot' from 4 to 6