Module:TestModule
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Documentation for this module may be created at Module:TestModule/doc
---
--- Extracts attributes of weapons from Module:Data/Weapons.json
---
---@module TestModule
local TestModule = {}
--region Dependencies
local JsonUtils = require("Module:JsonUtils")
--endregion
--region Private constants
local DATA_FILE = "Module:Data/Weapons.json"
--endregion
--region Private member variables
local weaponsData
--endregion
--region Private methods
local function loadData()
if not weaponsData then
weaponsData = JsonUtils.convertJSONToLuaTable(DATA_FILE)
end
end
local function getTitleFromArgs(frame)
if frame.args then
return frame.args[1] or frame.args.title
else
return frame
end
end
--endregion
function TestModule.get(frame)
loadData()
local weaponTitle = frame.args[1]
local weaponProperty = frame.args[2]
if not weaponTitle or not weaponProperty then
return "Error: One or more arguments missing"
end
for _, weapon in ipairs(weaponsData) do
if weapon.Title and string.lower(weapon.Title) == string.lower(weaponTitle) then
return weapon[weaponProperty] or "Error: Property of that name not found"
end
end
return "Error: Weapon of that name not found"
end
function TestModule.getSkillProperty(frame)
loadData()
local weaponTitle = frame.args[1]
local skillTitle = frame.args[2]
local skillProperty = frame.args[3]
if not weaponTitle or not skillTitle or not skillProperty then
return "Error: One or more arguments missing"
end
for _, weapon in ipairs(weaponsData) do
if weapon.Title and string.lower(weapon.Title) == string.lower(weaponTitle) then
for _, skill in ipairs(weapon.SkillsGranted or {}) do
if skill.Title and string.lower(skill.Title) == string.lower(skillTitle) then
return skill[skillProperty]
end
end
return "Error: Skill of that name not found"
end
end
return "Error: Weapon of that name not found"
end
return TestModule


