Harvester Locust

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Revision as of 20:29, 22 November 2025 by Krom (talk | contribs) (Created page with "{{loc}} <div style='max-width:1000px;margin:0 auto;'> <div style='text-align:left;line-height:1.4;margin-bottom:8px;'><div style='font-size:1.5em;font-weight:bold;'>Harvester Locust</div><div style='font-size:0.9em;color:gray;'>While common locusts are the builders, harvesters are the Hive’s “foragers”. These specialised drones scour the raid for resources, processing as much as they can to fuel the Hive’s needs.</div></div> <div style='display:flex;flex-wrap:wr...")
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Harvester Locust
While common locusts are the builders, harvesters are the Hive’s “foragers”. These specialised drones scour the raid for resources, processing as much as they can to fuel the Hive’s needs.
Health Health 12 Tier: 2
Attack Attack 7 Faction Hive
Defense Defence 4 Attack Type Melee Attack
Damage Damage 4–4 Attack Type —
Speed Speed 7 Price 170 Gold
Initiative Initiative 7 Growth —
Morale Morale 0 XP 15
Luck Luck 0 SquadValue 158
Hive Spawn — Part of a hivemind that serves a powerful lord from beyond.

Morale range: –5 to 5. Luck range: –5 to 5.

Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.

Melee Attack — Can only attack adjacent enemies. Provokes counterattacks.
Double Strike — Strikes twice.
Hivemind: Vanguard — At the start of battle, for each other unique Hive creature in the army, this creature’s Attack increases by 1 and Damage dealt by Lucky Strikes increases by 5%.
Harvest — Jumps onto any corpse within 6 hexes and devours it, gaining 4 Attack and Defence, 1 Speed and Initiative until the end of the battle.

Does not end the turn.

Does not affect Undead, Embodiments and Constructs

Ability tier: 2 | Ability cost: 1