Arcane Magic
From Heroes of Might and Magic: Olden Era Official Wiki
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Arcane Magic The hero can learn tier‑3 Arcane spells. |
|||||||
| Advanced Arcane Magic The hero can learn tier‑4 Arcane spells. Arcane spells cost –3 mana. |
Scholar Synergy: Doreath +4 Spell Power when casting Arcane spells. An additional +1 for each other Magic School known. |
All Life is Endless +30% healing and revival from friendly creature abilities and hero spells in battle. This bonus is doubled if the hero knows Summon Avatar. |
Purest Thought –1 level to all enemy Arcane spells. | ||||
| Expert Arcane Magic The hero can learn tier‑5 Arcane spells. Arcane spells cost –3 mana and gain +1 level(s). |
Arcane Teachings +1 level to all Arcane spells. |
Mana Flex Spells cost –2 mana. |
[[File:{{{subimage6}}}|30px]] | {{{subname6}}} {{{subdesc6}}} | |||
Skill Synergies
Knowing Arcane Magic will give the following benefits to other sub-skills:
| Advanced Magic: Arcane Daylight, Nightshade, Primal |
Heroes who have selected the Scholar's Synergy subskill for a school of magic will add +1 spellpower to those school's spells for each other school of magic known by the hero. | |


