Medusa Sculptor
From Heroes of Might and Magic: Olden Era Official Wiki
Medusa Sculptor |
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Faction |
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Tier V |
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Cost 700 (Upgrade cost) ( 210 |
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Base growth +3 |
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Squad value 787 |
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| Stats | |||
Health 55
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Attack 20
Base: 15 Increase: +5 |
Defense 18
Base: 14 Increase: +4 |
Damage 15
Base: 11 Increase: +4-15 |
Morale 0
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Luck 0
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Initiative 5
Base: 4 Increase: +1 |
Speed 4
Base: 2 Increase: +2 |
| Other Info | |||
Dwelling |
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Specialist hero |
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| Related Units | |||
Upgrade A Medusa Sculptor |
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| Internal ID | |||
| medusa_upg | |||
Medusa Sculptors are tier-V units of the
Dungeon faction. They can be recruited from Stilled Voices II.
They are one of the upgrades of the
Medusa, the other being the
Medusa Queen.
Description
To many medusae, petrification is an art within an art, a revered act that grants an honored status to those chosen to be turned to stone in their society.
It raises a chilling question — how many of the Alvari statues I have passed in my life once walked these same streets?
It raises a chilling question — how many of the Alvari statues I have passed in my life once walked these same streets?
Abilities
Creature Type
Magic Creature
A beast or beast-like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so.
–3 to 3Morale range
–5 to 5Luck range
YesFallen Magic creatures can be raised as Undead after battle.
Attack Type
Ranged Attack
No melee penalty and no range penalty
Can attack enemies at any range.
Passive Ability
Sharpshooter
Ranged attacks deal full Ranged Damage at any range.
Passive Ability
Duelist
Receives no penalty in Melee range, dealing full Damage.
Alternative Attack
Melee Attack
Performs an alternative Melee attack.
Alternative Attack
Fighting Style: Arrow Barrage
Hits the target and all enemies adjacent to it, dealing –50% Damage.
Does not spend Focus Charges.
Does not spend Focus Charges.
Active Ability
Slither Away
Movement
Cost:
1 Focus ChargeCooldown: 1 roundTier I
Moves to another hex within its movement range.Does not end the turn.
Active Ability
Petrification
Negative effect
Cost: 
2 Focus ChargesCooldown: 2 roundsTier II
Performs a Melee attack and petrifies the target until the end of the round. Petrified targets take double Damage from basic attacks, are immune to Magic Damage, and skip their turn.
Does not end the turn.
Does not affect Dragons or Embodiments.
Specialist Hero
Medusa growth in your cities increases by 1.
Under her command, Medusae gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Medusae lose an equal amount of Attack and Defense.
Under her command, Medusae gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Medusae lose an equal amount of Attack and Defense.
Laws
This unit is affected by the following Faction Laws:
Tier-5 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IVCost: 2
Law Seals
Your Medusae deal 1.5 times more Damage when using their Fighting Style. They gain 1/2 Initiative and 4 Attack and Defense.
Tier IIICost: 3/2
Law Seals
Tier-5 creature growth in your cities increases by 1.
Tier IVCost: 2
Law Seals
Strategy
Nothing yet. Maybe you can add it...?


