Avatar of War
From Heroes of Might and Magic: Olden Era Official Wiki
Avatar of War |
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Faction |
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Tier VI |
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Cost 1100 (Upgrade cost) ( 400 |
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Base growth +3 |
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Squad value 1349 |
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| Stats | |||
Health 80
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Attack 19
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Defense 20
Base: 18 Increase: +2 |
Damage 18
Base: 12 Increase: +6-20 Base: 14 Increase: +6 |
Morale 0
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Luck 0
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Initiative 10
Base: 9 Increase: +1 |
Speed 8
Base: 7 Increase: +1 |
| Other Info | |||
Dwelling |
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Specialist hero |
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| Related Units | |||
Upgrade A Avatar of War |
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| Internal ID | |||
| avatar_of_war_upg | |||
Avatars of War are upgraded tier-VI units of the Necropolis faction. They can be recruited from Tomb of Warriors II.
They are one of the upgrades of the Dread Knight, the other being the Hollow Reaper.
Description
“And there went out another mount that was emerald: and power was given to them that sat thereon to take peace from the earth, and that they should kill one another: and there was given unto them a great scythe.”
Abilities
Creature Type
Undead
A creature or person whose life has been prolonged by unnatural means.
Always neutralMorale
–5 to 5Luck range
NoFallen Undead cannot be raised as Undead after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Passive Ability
Double Strike
Strikes twice when performing attacks.
Passive Ability
Dreadful Presence - Rank IIThis ability has multiple versions.
Reduces all enemies’ Morale by 2. This effect does not stack; only the strongest one is active.
Passive Ability
War Incarnate
For each attack, this creature reduces the target’s Attack by 1 and gains an equal amount until the end of battle. This effect cannot be dispelled.
Specialist Hero
None
Laws
This unit is affected by the following Faction Laws:
Dread Knight growth in your cities increases by 1/2. Their maximum Damage increases by 6.
Tier IIICost: 3/2
Law Seals
Tier-6 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IVCost: 2
Law Seals
Tier-6 creature growth in your cities increases by 1.
Tier IVCost: 2
Law Seals
Strategy
Nothing yet. Maybe you can add it...?


