Second Wind
From Heroes of Might and Magic: Olden Era Official Wiki
| Second Wind | ||
| Tier II |
Mana | |
| School Neutral Magic |
Type Global Map Spell |
|
| Effect | ||
| Immediately restores 40 Movement points to the hero. Usable 1 time(s) per day. The hero must be at least level 3 to learn this spell. |
||
| Effects at higher levels | ||
| Level 2 | Base mana cost: 17 > 13. | |
| Level 3 | Bonus Movement points: 60 > 60. | |
| Level 4 | Can be used +1 time per day. | |
| Internal ID | ||
| neutral_magic_second_sight | ||
Second Wind is a tier-II spell of the
Neutral Magic school.
Strategy
Nothing yet. Maybe you can add it...?
Related pages
| Spells Overview |


