Mistress of Chains
From Heroes of Might and Magic: Olden Era Official Wiki
Mistress of Chains |
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Faction |
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Tier V |
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Cost 840 (Upgrade cost) ( 260 |
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Base growth +3 |
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Squad value 950 |
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| Stats | |||
Health 60
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Attack 20
Base: 16 Increase: +4 |
Defense 13
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Damage 14-20
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Morale 0
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Luck 0
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Initiative 7
Base: 5 Increase: +2 |
Speed 4
Base: 2 Increase: +2 |
| Other Info | |||
Dwelling |
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Specialist hero |
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| Related Units | |||
Upgrade A Mistress of Chains |
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| Internal ID | |||
| succubus_upg | |||
Mistresses of Chains are upgraded tier-V units of the Schism faction. They can be recruited from House of Chains II.
They are one of the upgrades of the Concubus, the other being the Bewitcher.
Description
When I encountered the elves who had embraced the path of Schism, they were unrecognizable. The powers of the Rift had twisted them into something alien — still in control, yet bound all the same.
Abilities
Creature Type
Living
A fully sentient inhabitant of Jadame.
–5 to 5Morale range
–3 to 3Luck range
YesFallen Living creatures can be raised as Undead after battle.
Attack Type
Ranged Attack
Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.
Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Passive Ability
Nimbleness
Can perform Ranged attacks even while adjacent to an enemy.
Passive Ability
Earn Your Magic, Dear - Rank IIThis ability has multiple versions.
Enemy hero’s spells cost +2 mana. This effect does not stack; only the strongest one is active.
Passive Ability
Earn Your Abilities, Dear
Whenever this creature deals Damage, it generates +3 Focus Points.
Alternative Attack
Melee Attack
Performs an alternative Melee attack.
Active Ability
Handcuffs
Negative effect
Cost:
1 Focus ChargeCooldown: 1 roundTier I
Prevents target enemy creature from using active abilities. Duration: 2 round(s).
Active Ability
Hourglass
Special
Cost: 

3 Focus ChargesCooldown: 3 roundsTier III
Prevents the enemy hero from using active abilities until the end of the round.Laws
This unit is affected by the following Faction Laws:
Tier-5 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IVCost: 2
Law Seals
Concubus growth in your cities increases by 1. They gain 4 Attack and Defense.
Tier IVCost: 3
Law Seals
Tier-5 creature growth in your cities increases by 1.
Tier IVCost: 2
Law Seals


