Infernal Hydra
From Heroes of Might and Magic: Olden Era Official Wiki
Infernal Hydra |
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Faction |
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Tier VI |
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Cost 1800 (Upgrade cost) ( 600 |
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Base growth +2 |
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Squad value 2151 |
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| Stats | |||
Health 130
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Attack 30
Base: 24 Increase: +6 |
Defense 26
Base: 22 Increase: +4 |
Damage 30
Base: 25 Increase: +5-38 Base: 28 Increase: +10 |
Morale 0
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Luck 0
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Initiative 8
Base: 6 Increase: +2 |
Speed 6
Base: 4 Increase: +2 |
| Other Info | |||
Dwelling |
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Specialist hero |
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| Related Units | |||
Upgrade B Infernal Hydra |
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| Internal ID | |||
| hydra_upg_alt | |||
Infernal Hydras are upgraded tier-VI units of the Dungeon faction. They can be recruited from Chthonic Home II.
They are upgraded versions of the Hydra, the other being the Chthonic Hydra.
Description
A scholar once claimed that hydras are made of the earth itself. True or not, some hydras emerge with scarlet scales and crystalline barbs adorning their bodies. Their bite delivers a venom that saps strength, leaving their prey helpless.
Abilities
Creature Type
Magic Creature
A beast or beast-like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so.
–3 to 3Morale range
–5 to 5Luck range
YesFallen Magic creatures can be raised as Undead after battle.
Attack Type
Melee Attack
No retaliation
Can only attack adjacent enemies. Enemies do not counterattack.
Passive Ability
Swift Strike
Enemies do not counterattack.
Passive Ability
Sweeping Strike
Deals Damage to the target and two adjacent enemies to its sides.
Passive Ability
Growing Teeth - wiki_ability_rank_Rank II💬This ability has multiple versions.
Whenever this creature takes Damage, it gains 2 Attack until the end of the battle.
Passive Ability
Weakening Venom
Attacks cause the target to deal –25% Damage until the end of next round.
description_effect_undead_dragon_embodiment_construct_immunities💬.
description_effect_undead_dragon_embodiment_construct_immunities💬.
Alternative Attack
Fighting Style: Whirlwind Strike
Hits all adjacent enemies, dealing –50% Damage to each.
Does not spend Focus Charges.
Does not spend Focus Charges.
Laws
This unit is affected by the following Faction Laws:
Tier-6 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IVCost: 2
Law Seals
Your Hydras deal 1.5 times more Damage when using their Fighting Style. They gain 1/2 Speed and 25 HP.
Tier IVCost: 3/2
Law Seals
Tier-6 creature growth in your cities increases by 1.
Tier IVCost: 2
Law Seals


