Dread Knight
From Heroes of Might and Magic: Olden Era Official Wiki
Dread Knight |
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Faction |
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Tier VI |
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Cost 700 |
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Base growth +3 |
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Squad value 852 |
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| Stats | |||
Health 80
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Attack 19
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Defense 18
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Damage 12-14
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Morale 0
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Luck 0
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Initiative 9
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Speed 7
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| Other Info | |||
Dwelling |
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Specialist hero |
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| Related Units | |||
Base unit Dread Knight |
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| Internal ID | |||
| avatar_of_war | |||
Dread Knight are tier-VI units of the Necropolis faction. They can be recruited from the Tomb of Warriors.
They can be upgraded into the Avatar of War or the Hollow Reaper.
Description
A soul fused with its armor, dread knights exist by a single rule — to fight is to live, and to live is to fight.
Abilities
Creature Type
Undead
A creature or person whose life has been prolonged by unnatural means.
Always neutralMorale
–5 to 5Luck range
NoFallen Undead cannot be raised as Undead after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Passive Ability
Double Strike
Strikes twice when performing attacks.
Passive Ability
Dreadful Presence - wiki_ability_rank_Rank I💬This ability has multiple versions.
Reduces all enemies’ Morale by 1. This effect does not stack; only the strongest one is active.
Laws
This unit is affected by the following Faction Laws:
Dread Knight growth in your cities increases by 1/2. Their maximum Damage increases by 6.
Tier IIICost: 3/2
Law Seals
Tier-6 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IVCost: 2
Law Seals
Tier-6 creature growth in your cities increases by 1.
Tier IVCost: 2
Law Seals


