Grand Shoth
From Heroes of Might and Magic: Olden Era Official Wiki
Grand Shoth |
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Faction |
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Tier IV |
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Cost 450 |
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Base growth +4 |
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Squad value 453 |
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| Stats | |||
Health 50
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Attack 11
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Defense 11
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Damage 10-13
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Morale 0
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Luck 0
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Initiative 8
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Speed 5
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| Other Info | |||
Dwelling |
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Specialist hero |
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| Related Units | |||
Base unit Grand Shoth |
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| Internal ID | |||
| eldritch_flyer | |||
Grand Shoth are tier-IV units of the Schism faction. They can be recruited from Disturbing Summoning Rite.
They can be upgraded into the Unspeakable Shoth or Unthinkable Shoth.
Description
Grand shoth are an experiment in binding. While some shoth are controlled through telepathy or communion, these creatures are bound purely though the Sacred Language.
Abilities
Creature Type
Magic Creature
A beast or beast-like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so.
–3 to 3Morale range
–5 to 5Luck range
YesFallen Magic creatures can be raised as Undead after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Movement Type
Blink
Teleports directly to destination hex, ignoring obstacles and traps.
Passive Ability
Frost
When this creature attacks, the target doesn’t generate Focus.
Active Ability
Summoning Rite: Grand Shoth
Special
Cost: 
2 Focus ChargesCooldown: 2 roundsTier II
Once per battle, summons a stack of Grand Shoth in place of a friendly corpse.The summon has 50% HP of the corpse’s original stack and can’t have more than [ current amount of summoners ] units. These creatures are permanent and remain after the battle.
Does not affect Undead, Embodiments, or Constructs.
Laws
This unit is affected by the following Faction Laws:
Tier-4 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IIICost: 2
Law Seals
Grand Shoth growth in your cities increases by 2/4. They gain 1 Speed.
Tier IIICost: 3/2
Law Seals
Tier-4 creature growth in your cities increases by 2.
Tier IIICost: 2
Law Seals


