Cave Dragon
From Heroes of Might and Magic: Olden Era Official Wiki
Cave Dragon |
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Faction |
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Tier VII |
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Base growth +1 |
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Squad value 4584 |
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| Stats | |||
Health 275
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Attack 29
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Defense 25
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Damage 50-60
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Morale 0
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Luck 0
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Initiative 11
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Speed 8
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| Other Info | |||
Dwelling |
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| Related Units | |||
Base unit Cave Dragon |
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| Internal ID | |||
| black_dragon | |||
Cave Dragons are tier-VII units of the Dungeon faction. They can be recruited from the Cave Palace.
They can be upgraded into Black Dragons or Ashen Dragons.
Description
Born in the depths of their caves, dragons are ambitious beings of immense intelligence and power, with few equals in Jadame. Some have allied with Alvar in their pursuit of even greater heights.
Abilities
Creature Type
Dragon
A powerful ancient creature, often intelligent and imbued with wondrous magic.
0 to 5Morale range
0 to 3Luck range
YesFallen Dragons can be raised as Undead after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Movement Type
Flying
Movement ignores obstacles and traps.
Passive Ability
Dragonbreath Strike
Deals Damage to the target and any creature on the hex directly behind it.
Passive Ability
Magic Immunity IV
Immune to tier-4 and lower spells.
Alternative Attack
Fighting Style: Sulfurous Assault
Performs a Cone Strike, dealing –50% Damage to each target.
Does not spend Focus Charges.
Does not spend Focus Charges.
Active Ability
Inner Flame
Positive effect
Cost: 

3 Focus ChargesCooldown: 3 roundsTier III
Until the end of the next round, deals [ 30 × amount of units ] Magic Damage when attacked in Melee.Does not end the turn.
Laws
This unit is affected by the following Faction Laws:
Tier-7 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier VCost: 2
Law Seals
Your Cave Dragons deal 1.5 times more Damage, when using their Fighting Style. They gain 4/8 Attack and Defense and 1/2 Speed and Initiative.
Tier VCost: 3/2
Law Seals
Tier-7 creature growth in your cities increases by 1.
Tier VCost: 2
Law Seals


