Barghest
From Heroes of Might and Magic: Olden Era Official Wiki
Barghest |
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Faction |
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Tier III |
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Cost 160 (Upgrade cost) ( 40 |
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Base growth +14 |
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Squad value 152 |
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| Stats | |||
Health 14
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Attack 4
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Defense 6
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Damage 3-5
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Morale 0
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Luck 0
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Initiative 8
Base: 5 Increase: +3 |
Speed 6
Base: 5 Increase: +1 |
| Other Info | |||
Dwelling |
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Specialist hero |
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| Related Units | |||
Upgrade A Barghest |
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| Internal ID | |||
| pet_upg | |||
Barghests are upgraded tier-III units of the Necropolis faction. They can be recruited from Kennel II.
They are one of the upgrades of the Undead Pet, the other being the Armored Hound.
Description
Among the simple folk, it is believed that barghests abduct children who refuse to heed their parents, delivering them to vampiric lords who curse them with vampirism.
Of course, it’s just a folk legend... isn’t it?
Of course, it’s just a folk legend... isn’t it?
Abilities
| Creature Type Undead | |
A creature or person whose life has been prolonged by unnatural means.
Morale: Always neutral. Luck range: –5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle. | |
| Attack Type Melee Attack | |
Can only attack adjacent enemies. Provokes counterattacks.
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| Passive Ability Melee Defense I | |
Takes –30% Melee Damage.
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| Passive Ability Bone Crusher | |
Reduces target’s Defense by 1 with each strike and gains an equal amount until the end of battle. This effect cannot be dispelled.
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| Active Ability Call the Pack | |
This creature adds [ 20% × amount of units ] temporary unit(s) to its stack.
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Laws
This unit is affected by the following Faction Laws:
Undead Pet growth in your cities increases by 2/4. They gain 2 Initiative.
Tier IICost: 3/2
Law Seals
Tier-3 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IICost: 2
Law Seals
Tier-3 creature growth in your cities increases by 2.
Tier IICost: 2
Law Seals


