Medusa Sculptor

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Medusa Sculptor
Faction
Tier
V
Cost
700Gold
(Upgrade cost)
( 210Gold)
Base growth
+3
Squad value
787
Stats
Health
55
Attack
20This stat is higher compared to the base unit.

Base: 15
Increase: +5
Defense
18This stat is higher compared to the base unit.

Base: 14
Increase: +4
Damage
15This stat is higher compared to the base unit.

Base: 11
Increase: +4
-15
Morale
0
Luck
0
Initiative
5This stat is higher compared to the base unit.

Base: 4
Increase: +1
Speed
4This stat is higher compared to the base unit.

Base: 2
Increase: +2
Other Info
Specialist hero
Related Units
Base unit
Upgrade A
Medusa Sculptor
Upgrade B
Internal ID
medusa_upg

Medusa Sculptors are tier-V units of the Dungeon faction. They can be recruited from Stilled Voices II.

They are upgraded versions of the Medusa, the other being the Medusa Queen.

Description

To many medusae, petrification is an art within an art, a revered act that grants an honored status to those chosen to be turned to stone in their society.

It raises a chilling question — how many of the Alvari statues I have passed in my life once walked these same streets?

Abilities

Creature Type
Magic Creature
-3 to 3Morale Range
|
-5 to 5Luck Range
|
YesCounts for Necromancy?
A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so.

Morale range: –3 to 3.
Luck range: –5 to 5.

Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.
Attack Type
Ranged Attack
Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.
Passive Ability
Sharpshooter
Ranged attacks deal full Ranged Damage at any range.
Passive Ability
Duelist
Receives no penalty in Melee range, dealing full Damage.
Alternative Attack
Melee Attack
Performs an alternative Melee attack.
Alternative Attack
Fighting Style: Arrow Barrage
Hits the target and all enemies adjacent to it, dealing –50% Damage.

Does not spend Focus Charges.
Active Ability
Slither Away
1 Focus Charge(s)
Moves to another hex within its movement range.

Does not end the turn.
Active Ability
Petrification
2 Focus Charge(s)
Performs a Melee attack and petrifies the target until the end of the round.
Petrified targets take double Damage from basic attacks, are immune to Magic Damage, and skip their turn.

Does not end the turn.

Does not affect Dragons or Embodiments

Laws

This unit is specifically affected by following Faction Laws:

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