Lich Dragon
From Heroes of Might and Magic: Olden Era Official Wiki
Lich Dragon |
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Faction |
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Tier VIII |
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Cost 30000 |
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Squad value 30000 |
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| Stats | |||
Health 999
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Attack 66
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Defense 66
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Damage 99-99
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Morale 0
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Luck 0
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Initiative 9
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Speed 9
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| Internal ID | |||
| lich_dragon | |||
Lich Dragons are Neutral tier-VIII units. They can be created in Eternal Dragon for 15 Gems, 15 Mercury, 15 Crystals and either 3 Cave Dragons, 2 Black Dragons, 2 Ashen Dragons, 3 Red Dragons, 15 Faerie Dragons or 15 Giant Toads.
Description
Undead dragons come to existence in places where enormous amounts of necrotic energies radiate close to their resting places. As such, for all the power they have, risen dragons are surprisingly simple and unambitious — more beasts guarding their graveyards than rulers.
Abilities
| Creature Type Undead | |
A creature or person whose life has been prolonged by unnatural means.
Morale: Always neutral. Luck range: –5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle. | |
| Attack Type Melee Attack | |
Can only attack adjacent enemies. Provokes counterattacks.
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| Movement Type Cone Strike | |
Deals Damage to the target, the two adjacent hexes to its sides, and the hexes directly behind them.
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| Passive Ability Flying | |
Movement ignores obstacles and traps.
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| Passive Ability Magic Defense III | |
Takes –60% Magic Damage.
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| Passive Ability Bone Absorption | |
Absorbs all corpses at destination and all adjacent hexes. For each corpse, this creature gains +25% to ability Damage and +25% to HP restored by abilities.
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| Active Ability Bone Armageddon | |
Deals [ 333 × amount of units ] Pure Damage to all other creatures.
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| Active Ability Self‑Reconstruction | |
Restores 100% of one unit’s maximum HP. This can revive fallen units and create more beyond their original amount. Revived and created units are temporary.
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