Inner Light: Increases friendly unit’s attack and defense by 5. Speed and initiative are increased by 1. Lasts 1 round. Ability tier 4. Ability Cost:
Holy Ablution: Dispels all negative effects from all friendly units and fully restores their HP. Does not affect undead, embodiments, or constructs. Ability tier 4. Ability Cost:
Unyielding I: Ignores 20% of the enemy’s attack when struck.
Active Abilities
Infuse Armor I: Increases this unit’s defense by 5 and speed by 1. Dispels any negative effects that restrict movement. Lasts 2 rounds. Ability tier 3. Ability Cost:
Celestial Flail: Hits the target and all adjacent enemies. Ability tier 3. Costs 1 Focus Charge. Ability Cost:
Unyielding II: Ignores 30% of the enemy’s attack when struck.
Celestial Armor: This unit generates 2 focus points when taking damage.
Active Abilities
Infuse Armor II: Increases this unit’s defense by 10 and speed by 2. Dispels any negative effects that restrict movement. Lasts 2 rounds. Ability tier 3. Ability Cost:
Celestial Flail: Hits the target and all adjacent enemies. Ability tier 3. Costs 1 Focus Charge. Ability Cost:
Unyielding II: Ignores 30% of the enemy’s attack when struck.
Active Abilities
Infuse Armor II: Increases this unit’s defense by 10 and speed by 2. Dispels any negative effects that restrict movement. Lasts 2 rounds. Ability tier 3. Ability Cost:
Swift Penance: Deals 15 magic damage per excommunicator to the target and all adjacent units, dispelling all positive effects from them. Ability tier 3. Ability Cost:
Forging Perfection: Whenever a positive effect is applied to a friend unit, it is also applied to this unit. The effect’s duration and power are copied. If the effect targets multiple stacks, it is only to this unit only once.
Active Abilities
Refract and Reflect: Applies a copy of all positive affects currently on this unit to a friendly unit. Does not trigger Forging Perfection. Ability tier 2. Costs 1 Focus Charge. Ability Cost:
Forging Perfection: Whenever a positive effect is applied to a friend unit, it is also applied to this unit. The effect’s duration and power are copied. If the effect targets multiple stacks, it is only to this unit only once.
Sharpshooter: Deals full ranged damage at any range.
Active Abilities
Refract and Reflect: Applies a copy of all positive affects currently on this unit to a friendly unit. Does not trigger Forging Perfection. Ability tier 2. Costs 1 Focus Charge. Ability Cost:
Devouring Chalice: Dispels all positive effects from enemies without a 1-hex radius area from the chosen hex and applies them to this unit. Ability tier 2. Costs 2 Focus Charge. Ability Cost:
Forging Perfection: Whenever a positive effect is applied to a friend unit, it is also applied to this unit. The effect’s duration and power are copied. If the effect targets multiple stacks, it is only to this unit only once.
Duelist: Deals full melee damage.
Purity Aura: This unit and adjacent units are immune to all negative effects.
Active Abilities
Refract and Reflect: Applies a copy of all positive affects currently on this unit to a friendly unit. Does not trigger Forging Perfection. Ability tier 2. Costs 1 Focus Charge. Ability Cost:
Unbending Pride: Dispels all negative effects from this unit and fully restores its HP. Does not end turn. Ability tier 2. Ability Cost: