Creature Types
From Heroes of Might and Magic: Olden Era Official Wiki
(Redirected from Embodiment)
All creatures you will encounter in the world of Jadame will be associated with a Creature Type. This will mostly exhibit itself in different potential ranges of Morale and Luck for that type of creature, as well as whether Necromancy will work on those creatures.
List of Creature Types
Creature Type
Living
A fully sentient inhabitant of Jadame.
–5 to 5Morale range
–3 to 3Luck range
YesFallen Living creatures can be raised as Undead after battle.
Creature Type
Magic Creature
A beast or beast-like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so.
–3 to 3Morale range
–5 to 5Luck range
YesFallen Magic creatures can be raised as Undead after battle.
Creature Type
Embodiment
A spirit, soul, or other intangible power that has coalesced into material form.
–3 to 3Morale range
–3 to 3Luck range
NoFallen Embodiments cannot be raised as Undead after battle.
Creature Type
Dragon
A powerful ancient creature, often intelligent and imbued with wondrous magic.
0 to 5Morale range
0 to 3Luck range
YesFallen Dragons can be raised as Undead after battle.
Creature Type
Undead
A creature or person whose life has been prolonged by unnatural means.
Always neutralMorale
–5 to 5Luck range
NoFallen Undead cannot be raised as Undead after battle.
Creature Type
Hive Spawn
A part of a hivemind that serves a powerful lord from beyond.
–5 to 5Morale range
–5 to 5Luck range
YesFallen Hive Spawn can be raised as Undead after battle.
Creature Type
Construct
Inert matter that has been reanimated with magic or other means.
Always neutralMorale
Always neutralLuck
NoFallen Constructs cannot be raised as Undead after battle.


