Avatar of War
From Heroes of Might and Magic: Olden Era Official Wiki
Avatar of War |
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Faction |
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Tier VI |
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Cost 1100 (Upgrade cost) ( 400 |
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Base growth +3 |
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Squad value 1349 |
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| Stats | |||
Health 80
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Attack 19
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Defense 20
Base: 18 Increase: +2 |
Damage 18
Base: 12 Increase: +6-20 Base: 14 Increase: +6 |
Morale 0
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Luck 0
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Initiative 10
Base: 9 Increase: +1 |
Speed 8
Base: 7 Increase: +1 |
| Other Info | |||
Dwelling |
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Specialist hero |
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| Related Units | |||
Upgrade A Avatar of War |
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| Internal ID | |||
| avatar_of_war_upg | |||
Avatars of War are upgraded tier-VI units of the Necropolis faction. They can be recruited from Tomb of Warriors II.
They are one of the upgrades of the Dread Knight, the other being the Hollow Reaper.
Description
“And there went out another mount that was emerald: and power was given to them that sat thereon to take peace from the earth, and that they should kill one another: and there was given unto them a great scythe.”
Abilities
| Creature Type Undead | |
A creature or person whose life has been prolonged by unnatural means.
Morale: Always neutral. Luck range: –5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle. | |
| Attack Type Melee Attack | |
Can only attack adjacent enemies. Provokes counterattacks.
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| Passive Ability Double Strike | |
Strikes twice when performing attacks.
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| Passive Ability Dreadful PresenceRank II | |
Reduces all enemies’ Morale by 2. This effect does not stack; only the strongest one is active.
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| Passive Ability War Incarnate | |
For each attack, this creature reduces the target’s Attack by 1 and gains an equal amount until the end of battle. This effect cannot be dispelled.
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Laws
This unit is specifically affected by following Faction Laws:


