Unspeakable Shoth

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Revision as of 07:23, 19 July 2026 by Aurelain (talk | contribs)


Unspeakable Shoth
Faction
Tier
IV
Cost
630Gold
(Upgrade cost)
( 180Gold)
Base growth
+4
Squad value
657
Stats
Health
50
Attack
11
Defense
11
Damage
10-13
Morale
0
Luck
0
Initiative
8
Speed
8This stat is higher compared to the base unit.

Base: 5
Increase: +3
Other Info
Specialist hero
Related Units
Base unit
Upgrade A
Unspeakable Shoth
Internal ID
eldritch_flyer_upg

Unspeakable Shoth are upgraded tier-IV units of the Schism faction. They can be recruited from Disturbing Summoning Rite II.

They are one of the upgrades of the Grand Shoth, the other being the Unthinkable Shoth.

Description

With the right incantations, shoth can be turned into incredibly precise and focused weapons, capable of striking without mercy.

...What happens if a spell scroll is torn off?

Abilities

Creature Type
Magic Creature
-3 to 3Morale Range
|
-5 to 5Luck Range
|
YesCounts for Necromancy?
A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so.

Morale range: –3 to 3.
Luck range: –5 to 5.

Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Movement Type
Flying
Movement ignores obstacles and traps.
Passive Ability
Double Strike
Strikes twice when performing attacks.
Passive Ability
Frost
When this creature attacks, the target doesn’t generate Focus.
Active Ability
Summoning Rite: Unspeakable Shoth
2 Focus Charge(s)
Once per battle, summons a stack of Unspeakable Shoth in place of a friendly corpse.
The summon has 50% HP of the corpse’s original stack and can’t have more than [ current amount of summoners ] units. These creatures are permanent and remain after the battle.

Does not affect Undead, Embodiments, or Constructs

Laws

This unit is specifically affected by following Faction Laws:

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