Cave In

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Cave In
Tier
III
Mana
12
School
Primal Magic
Type
Battle Spell
Effect
Deals [ 75 + 15 × hero’s Spell Power ] Magic Damage to the target enemy. All adjacent empty hexes are filled with rock obstacles. An obstacle is destroyed upon taking 1 hit(s) from attacks.
Duration: 1 round(s).
Does not affect Iriyads.
Effects at higher levels
Level 2 Base Damage: 75 > 150.
Level 3 The obstacles it creates remain for +1 round.
Level 4 Damage per Spell Power: 15 > 20.
Masterful Version
The obstacles created by this version of the spell must be damaged +1 more times to be destroyed.
Heroes that start with this spell
Vim
Internal ID
primal_8_magic_cave_in

Cave In is a tier-III spell of the Primal Magic school.

Strategy

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Primal Magic
Spells Overview