Healing Water
From Heroes of Might and Magic: Olden Era Official Wiki
| Healing Water | ||
| Tier I |
Mana | |
| School |
Type Battle Spell |
|
| Effect | ||
| Target friendly creature restores [ 50 + 5 × hero’s Spell Power ] HP. Cannot revive fallen units. Does not affect Undead, Embodiments, or Constructs. |
||
| Effects at higher levels | ||
| Level 2 | HP per Spell Power: 5 > 10. | |
| Level 3 | Triggers one more time at the beginning of the next round. | |
| Level 4 | Affects all friendly creatures. | |
| Masterful Version | ||
| This version of the spell dispels all negative effects from friendly creatures. | ||
| Heroes that start with this spell | ||
| Internal ID | ||
| day_1_magic_healing_water | ||
Healing Water is a tier-I spell of the
Daylight Magic school.
Strategy
Nothing yet. Maybe you can add it...?
| No results |
| No results |


