Dungeon Laws

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List of Laws for Dungeon:

LawFactionTierCategoryDescriptionCost
Resource Riches IDungeonIfaction FactionProvides a one-time allotment of 2500 Gold, 5 Wood, and 5 Ore when enacted.1
Celestial MapsDungeonIfaction FactionProduces 500 Astrology points daily.6
Leaders of the NationDungeonIfaction FactionYour heroes generate +10%/20% Law points.3/3
Elite TroglodytesDungeonIarmy ArmyYour Troglodytes deal 1.5 times more Damage when using their Fighting Style. Their min. Damage increases by 1/2.3/2
Dungeon Masters IDungeonIarmy ArmyTier-1 creature growth in your cities increases by 4.2
Dragon ScalesDungeonIarmy ArmyFriendly creatures take –5%/10%/15% Magic Damage.2/2/2
Tax CollectorsDungeonIIfaction FactionProduces 250/500 Gold daily.2/2
Mining: GemsDungeonIIfaction FactionProduces 1/2 Gem(s) daily.2/2
Alchemists Code IDungeonIIfaction FactionProvides a one-time allotment of 75 Alchemical Dust when enacted.4
File:Fraction law dungeon 34 icon.png Arcane KnowledgeDungeonIIfaction FactionYour heroes gain +15 maximum mana.2
Elite InfiltratorsDungeonIIarmy ArmyYour Infiltrators deal 1.5 times more Damage when using their Fighting Style. They gain 2/4 HP.3/2
Elite DancersDungeonIIarmy ArmyYour Onyx Dancers deal 1.5 times more Damage when using their Fighting Style. They gain 2/4 Attack and Defense.3/2
Dungeon Masters IIDungeonIIarmy ArmyTier-2 creature growth in your cities increases by 4.2
Dungeon Masters IIIDungeonIIarmy ArmyTier-3 creature growth in your cities increases by 2.2
Resource Riches IIDungeonIIIfaction FactionProvides a one-time allotment of 5000 Gold, 10 Wood, and 10 Ore when enacted.2
Or No Ore?DungeonIIIfaction FactionYour buildings cost –20%/40% Ore to construct.3/3
Jadame MapsDungeonIIIfaction FactionYour heroes gain 10/20 Movement points.5/5
Spy NetworkDungeonIIIfaction FactionAll external buildings and structures under your control gain +2/4/6 sight radius.2/2/2
Elite MinotaursDungeonIIIarmy ArmyYour Minotaurs deal 1.5 times more Damage when using their Fighting Style. They gain 1 Speed and Initiative and deal +2/4 Damage.3/2
Elite MedusaeDungeonIIIarmy ArmyYour Medusae deal 1.5 times more Damage when using their Fighting Style. They gain 1/2 Initiative and 4 Attack and Defense.3/2
Tactical AdvantageDungeonIIIarmy ArmyAll enemy creatures lose 1 Initiative.6
Dungeon Masters IVDungeonIIIarmy ArmyTier-4 creature growth in your cities increases by 2.2
Merchants GuildDungeonIVfaction FactionEliminates all price markups in the Marketplace.6
Triumvirate's AgentsDungeonIVfaction FactionYour heroes gain 1/2 to Attack, Defense and Spell Power.4/4
Alchemists Code IIDungeonIVfaction FactionProvides a one-time allotment of 150 Alchemical Dust when enacted.4
Peoples of JadameDungeonIVfaction FactionYour heroes’ Persuasion Power in Diplomacy increases by 10%/20%.3/3
Elite HydrasDungeonIVarmy ArmyYour Hydras deal 1.5 times more Damage when using their Fighting Style. They gain 1/2 Speed and 25 HP.3/2
Dungeon Masters VDungeonIVarmy ArmyTier-5 creature growth in your cities increases by 1.2
Dungeon Masters VIDungeonIVarmy ArmyTier-6 creature growth in your cities increases by 1.2
Resource Riches IIIDungeonVfaction FactionProvides a one-time allotment of 7500 Gold, 15 Wood, and 15 Ore when enacted.3
Magical EducationDungeonVfaction FactionSpells of your heroes gain 1/2 level(s).4/4
SaturationDungeonVfaction FactionYour Focus Charge limit increases by 1.3
Elite Cave DragonsDungeonVarmy ArmyYour Cave Dragons deal 1.5 times more Damage, when using their Fighting Style. They gain 4/8 Attack and Defense and 1/2 Speed and Initiative.3/2
Dungeon Masters VIIDungeonVarmy ArmyTier-7 creature growth in your cities increases by 1.2

To view the Laws for all factions, see Laws Overview.


Note: When upgrading Faction Laws in-game, the tooltip for Laws you have already invested seals into will display the benefit you have already gained from them, and then another displaying the cumulative effect after improving the Law. This page merges the descriptions for each level of a Law into a single text, highlighting the differences where relevant. Each level only improves numeric values and is colorized as follows: Level 1 / Level 2 / Level 3