Alluring Sh'a

From Heroes of Might and Magic: Olden Era Official Wiki
Revision as of 19:52, 9 May 2026 by GravityOffline (talk | contribs) (Created page with "{{loc}}{{Template:HeroInfo |name= Alluring Sh'a |hero_id= 8 |faction= Grove |class= Warden |startattack= 2 |startdefense= 1 |startspellpower= 2 |startknowledge= 2 |startskill1= Murmuring |startskill2= Diplomacy |startspell= |ismasterful= |army1creature= Faun |army1count= 9-14 |army2creature= Hoplet |army2count= 6-8 |army3creature= Vine Iriyad |army3count= 4-6 |intro= |tagline= Shh. The rustle of leaves. The murmur of the woods. Enticing with smells that change your min...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)


Alluring Sh'a
Faction Class
Starting Stats
Starting Skills
Basic Murmuring
Starting Spell
None.
Starting Army

9-14

6-8

4-6
Shh. The rustle of leaves. The murmur of the woods. Enticing with smells that change your mind without you even knowing.

Biography

Sh'a is a plant faerie, a sentient inflorescence without a fixed identity. Its name echoes the rustling of leaves and petals in the wind.

Exuding a captivating aroma, Sh'a lures in those who inhale it, whispering promises of love, wealth, and power. Though it can mimic a humanoid form, its true purpose is to enact the will of the forest, instinctively spreading and extending its influence.

Specialization

Charismatic
It keeps its army when fleeing from battle against neutral squads. +5% Persuasion Power when using Diplomacy, plus another 1% for every 4 hero level(s).

Strategy

No notes yet.