Aga'Shoth Tamer

From Heroes of Might and Magic: Olden Era Official Wiki


Aga'Shoth Tamer
Faction Schism
Tier III
Cost
(Upg. Cost)
290Gold
(80Gold)
Base Growth +8
SquadValue 276
Stats
Health
Health
Attack
Attack
Defense
Defense
Damage
Damage
20 8This stat is higher compared to the base unit. 8This stat is higher compared to the base unit. 5-7
Morale
Morale
Luck
Luck
Initiative
Initiative
Speed
Speed
0 0 9This stat is higher compared to the base unit. 7This stat is higher compared to the base unit.
Other Info
Dwelling Aga’Shoth Stables II
Specialist Hero Mara Mat'ha
Related Units
Base unit Aga'Shoth Rider
Upgrade A Aga'Shoth Tamer
Upgrade B Aga'Shoth Mat'ha
Internal ID
frostworm_rider_upg

Aga'Shoth Tamers are upgraded tier-III units of the Schism faction. They can be recruited from Aga’Shoth Stables II.

They are one of the upgrades of the Aga'Shoth Rider, the other being the Aga'Shoth Mat'ha.

Description

Centuries of exposure to the Rift’s energies beneath the ice have imbued the snow of the Frozen Vast with a lingering residue of power. This allows aga’shoth tamers to bind their mounts to Jadame itself, drawing upon a fragment of the land’s strength.

Abilities

Creature Type
Living
-5 to 5Morale Range
|
-3 to 3Luck Range
|
YesCounts for Necromancy?
A fully sentient inhabitant of Jadame.

Morale range: –5 to 5.
Luck range: –3 to 3.

Fallen Living creatures count towards the power of Necromancy reanimation after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Passive Ability
Plow Through
Reduces terrain penalties by {0}% for the hero.
Passive Ability
Piercing Cold
Each attack or counterattack applies a negative effect that makes the target take +2% Magic Damage.
Duration: 100 rounds.
Active Ability
Icy Breath
2 Focus Charge(s)
Makes an additional attack, dealing 100% of a basic attack ({1}–{2}) as Pure Damage.

Does not end the turn.

Laws

This unit is specifically affected by following Faction Laws:

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