Resistance

From Heroes of Might and Magic: Olden Era Official Wiki


Skill Subskills
Basic Resistance
Friendly creatures take –15% Magic Damage.
Advanced Resistance
Friendly creatures take –25% Magic Damage.
Obstruction
Enemy spells cost 20% more mana. If the hero knows a Magic School skill, the cost of enemy spells from that School increases by an additional 20%.
Hindrance Aura
Enemy loses 1 Focus Charge(s) at the beginning of each battle round.
Fast Metabolism
All negative effects on friendly creatures last for 2 fewer rounds (no less than 1).
Expert Resistance
Friendly creatures take –35% Magic Damage.
Magic Suppression
Grants a new ability. It deals significant Magic Damage to the target summoned creature, scaling with the hero's level.
Time Shift
+1 round(s) to the cooldown of all enemy spells.
Draining
The enemy loses 1 level on all Magic School spells.

Skill Synergies

Knowing Resistance will give the following benefits to other sub-skills:

Expert Battle Magic Mage Protector's Authority

Friendly creatures’ Defense increases by 20% of the hero’s Knowledge. This bonus is doubled if the Hero knows Resistance.

Expert Nightshade Magic Hour of the Wolf

–15% Attack and Defense to enemy creatures. This bonus is doubled if the Hero knows Resistance.

Artifact Effects

  • Holy Sigil of Resistance grants all unlearned Thaumaturgy subskills, as well as those of Sorcery and Nightshade Magic.
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