Kittenhorn

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Revision as of 05:15, 4 May 2026 by GravityOffline (talk | contribs) (Text replacement - "Defence" to "Defense")


Kittenhorn
These cute cat‑like creatures are actually ancient. They hail back from the times when crystals had minds and songs could change reality, and carry a bit of those primordial times with themselves still, occasionally driving people insane — be it glee or rage.
Health Health 40 Tier: 4
Attack Attack 10 Faction -
Defense Defense 10 Attack Type Melee Attack
Damage Damage 10–15 Attack Type Flying
Speed Speed 6 Price 600 Gold
Initiative Initiative 6 Growth —
Morale Morale 3 XP 60
Luck Luck 3 SquadValue 600
Flying — Movement ignores obstacles and traps.
Magic Creature — A beast or beast‑like creature. Jadame’s beasts often have fantastical powers. Denizens of other planes, even more so.

Morale range: –3 to 3. Luck range: –5 to 5.

Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.

Melee Attack — Can only attack adjacent enemies. Provokes counterattacks.
Remnant of Mad Times — When this creature dies, “Berserk” is cast upon its killer. They are forced to attack the nearest creature.
Wheeee — Gives all friendly creatures +3 Morale. Duration: 2 round(s).

Ability tier: 4 | Ability cost: 2