Leadership

From Heroes of Might and Magic: Olden Era Official Wiki


Skill Subskills
Basic Leadership
Morale increases by 1.
Advanced Leadership
Morale increases by 2.
Resolve
Friendly units' chance to take an additional turn increases by 1% for each point of morale. Doubled if the Hero knows Battlecraft.
Hero of Legends
Enemy morale is reduced by 1 in battle.
Ups and Downs
Whenever a friendly unit triggers negative moral, its morale is increased by 5 until the end of the next round.
Expert Leadership
Morale increases by 3.
Where Sun Never Sets
Attack, Defence, and Spell Power increase by 1, and sight radius increases by 3 when in an area you do not control. This bonus is doubled if the hero knows Daylight Magic.
March!
Friendly creatures’ Initiative increases by 1.
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Skill Synergies

Knowing Leadership will give the following benefits to other sub-skills:

Advanced Summon Avatar Avatar of Fury

Avatar’s Attack increases by 25% of its hero’s Spell Power. This bonus is doubled if the Hero knows Leadership.

Advanced Insight Civic Innovation

The hero gains +100% Law points. This bonus is doubled if the Hero knows Leadership.

Artefact effects

  • Holy Sigil of Insara grants all unlearned Leadership subskills, as well as those of Insight, Diplomacy and Tactics.
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