Concubus

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Concubus
Faction
Tier
V
Cost
580Gold
Base growth
+3
Squad value
623
Stats
Health
60
Attack
16
Defense
13
Damage
14-20
Morale
0
Luck
0
Initiative
5
Speed
2
Other Info
Specialist hero
Related Units
Base unit
Concubus
Upgrade B
Internal ID
succubus

Concubi are tier-V units of the Schism faction. They can be recruited from House of Chains.

They can be upgraded into the Mistress of Chains or Bewitcher.

Description

For Schism followers who crave power, the Rift offers an irreversible transformation. Once this course is chosen, those who are reborn by the process must maintain focus, or else risk becoming a gateway themselves.

Abilities

Creature Type
Living
-5 to 5Morale Range
|
-3 to 3Luck Range
|
YesCounts for Necromancy?
A fully sentient inhabitant of Jadame.

Morale range: –5 to 5.
Luck range: –3 to 3.

Fallen Living creatures count towards the power of Necromancy reanimation after battle.
Attack Type
Ranged Attack
Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.
Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Passive Ability
Nimbleness
Can perform Ranged attacks even while adjacent to an enemy.
Passive Ability
Earn Your Magic, DearRank I
Enemy hero’s spells cost +1 mana. This effect does not stack; only the strongest one is active.
Alternative Attack
Melee Attack
Performs an alternative Melee attack.
Active Ability
Handcuffs
1 Focus Charge(s)
Prevents target enemy creature from using active abilities.
Duration: 2 round(s).


Laws

This unit is affected by the following Faction Laws:

Tier-5 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IVCost: 2 Law Seals
Concubus growth in your cities increases by 1. They gain 4 Attack and Defense.
Tier IVCost: 3 Law Seals
Tier-5 creature growth in your cities increases by 1.
Tier IVCost: 2 Law Seals