Skeleton
From Heroes of Might and Magic: Olden Era Official Wiki
Skeleton |
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Faction |
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Tier I |
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Cost 35 |
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Base growth +30 |
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Squad value 29 |
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| Stats | |||
Health 6
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Attack 4
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Defense 1
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Damage 1-3
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Morale 0
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Luck 0
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Initiative 4
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Speed 3
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| Other Info | |||
Dwelling |
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Specialist hero |
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| Related Units | |||
Base unit Skeleton |
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| Internal ID | |||
| skeleton | |||
Skeletons are tier-I units of the Necropolis faction. They can be recruited from Crypts and Graves.
They can be upgraded into the Skeleton Warrior or the Skeleton Archer.
Description
Skeletons are the simplest product of necromancy, raised without elaborate rituals — just magic binding bones into a crude frame capable of basic movement and obedience.
Abilities
| Creature Type Undead | |
A creature or person whose life has been prolonged by unnatural means.
Morale: Always neutral. Luck range: –5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle. | |
| Attack Type Melee Attack | |
Can only attack adjacent enemies. Provokes counterattacks.
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Laws
This unit is affected by the following Faction Laws:
Skeleton growth in your cities increases by 4/8. They gain 2 Attack and Defense.
Tier ICost: 3/2
Law Seals
Tier-1 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier ICost: 2
Law Seals
Tier-1 creature growth in your cities increases by 4.
Tier ICost: 2
Law Seals


