Murmuring
From Heroes of Might and Magic: Olden Era Official Wiki
Murmuring is the unique faction skill of the
Grove faction, known by default by all Wardens and Druids and unavailable to other hero classes.
It lets the hero start battle with a number of Focus Charges already available, helping them use Focus abilities sooner.
Levels
Just One More Time
Every Focus Charge spent by friendly creatures or the hero reduces the cooldowns of all the hero’s spells by 1 round(s).
Burst of Energy
Every Focus Charge spent by friendly creatures or the hero increases Heroic Strike Damage by 10% per hero level until the end of the round.
Strong Connection
Every Focus Charge spent by friendly creatures or the hero increases all hero attributes by 2 until the end of the round.
Artifact Effects
Holy Sigil of Roph —
Epic Relic
While worn, grants all unlearned Subskills of the following Skills: Righteousness, Necromancy, Murmuring, Triumvirate’s Strength, Abyssal Communion, Summon Swarm.

