Phantasm

From Heroes of Might and Magic: Olden Era Official Wiki


Phantasm
Faction Necropolis
Tier II
Cost
(Upg. Cost)
140Gold
(35Gold)
Base Growth +16
SquadValue 120
Stats
Health
Health
Attack
Attack
Defense
Defense
Damage
Damage
8 6This stat is higher compared to the base unit. 4This stat is higher compared to the base unit. 2-4
Morale
Morale
Luck
Luck
Initiative
Initiative
Speed
Speed
0 0 8This stat is higher compared to the base unit. 7This stat is higher compared to the base unit.
Other Info
Dwelling Quiet Pavilion II
Related Units
Base unit Wight
Upgrade A Wraith
Upgrade B Phantasm
Internal ID
flicker_upg_alt

Phantasms are upgraded tier-II units of the Necropolis faction. They can be recruited from Quiet Pavilion II.

They are one of the upgrades of the Wight, the other being the Wraith.

Description

Souls severed from their bodies succumb to entropy, flickering and fading as they desperately cling to fragments of identity while oblivion slowly consumes them.

Abilities

Creature Type
Undead
NeutralMorale
|
-5 to 5Luck Range
|
NoCounts for Necromancy?
A creature or person whose life has been prolonged by unnatural means.

Morale: Always neutral.
Luck range: –5 to 5.

Fallen Undead do NOT count towards the power of Necromancy reanimation after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Movement Type
Flying
Movement ignores obstacles and traps.
Passive Ability
Memory Devourer
Each attack converts 20% of the Damage dealt into additional HP. This can create temporary units in this creature’s stack.

Does not affect Undead, Embodiments, or Constructs
Passive Ability
Nightmares
Attacks curse the target. Cursed creatures take [ 1 × amount of units ] Pure Damage at the start of their turn. This effect is stackable.
Duration: 2 round(s).

Does not affect Magic Creatures, Undead, or Constructs

Laws

This unit is specifically affected by following Faction Laws:

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