Wisdom: Difference between revisions

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==Artefact effects==
==Artefact effects==
* [[File:Holy sigil of eridore artifact.png|60px]] Holy Sigil of Eridore grants all unlearned Intelligence subskills, as well as for [[Logistics]] and [[Battle Magic]].
* [[File:Holy sigil of eridore artifact.png|60px]] Holy Sigil of Eridore grants all unlearned Intelligence subskills, as well as those of [[Logistics]] and [[Battle Magic]].


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[[Category:Hero Skills]]
[[Category:Hero Skills]]

Revision as of 01:15, 10 April 2026


Skill Subskills
Basic Intelligence
The hero can learn up to tier‑3 spells without needing to learn the corresponding Magic School.
Advanced Intelligence
The hero can learn up to tier‑4 spells without needing to learn the corresponding Magic School.
Genius
The hero immediately levels up again.
Astrology
The hero begins learning Neutral magic at lower levels.
Eagle Eye
At the start of battle, learn all spells the enemy knows that the hero is capable of learning.
Expert Intelligence
The hero can learn up to tier‑5 spells without needing to learn the corresponding Magic School.
Rhythmic Cadence
+25% maximum mana. This bonus is doubled if the hero knows Sorcery.
Rite of Magic
Grants a new global map spell. It allows the hero to convert all Movement Points into mana.
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Skill Synergies

Knowing Intelligence will give the following benefits to other sub-skills:

Advanced Sorcery Sticky Magic

Effects applied by the hero last 1 round(s) more. This bonus is doubled if the Hero knows Intelligence.

Advanced Scouting Familiar Paths

+15% Movement Points if the hero starts the day in an area they control. This bonus is doubled if the Hero knows Intelligence.

Artefact effects

  • Holy Sigil of Eridore grants all unlearned Intelligence subskills, as well as those of Logistics and Battle Magic.
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